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New/old Earth Seeker details

Posted on August 5, 2010 by (@NE_Brian) in News, Wii

This information comes from the newly opened Earth Seeker site, which has clarified some story details as well as other game-related content. A mix of old and new details about the game can be read below:

– Mankind fled Earth due to an impending Black Hole
– Thousands of large ships were made in the world
– Ships were so big that they could hold full cities
– Treasures of the world were put on the ships
– Ships sent off to different star systems
– One of the ship groups was hit by a gamma ray, killing all people on board
– As previously reported, the computers were not destroyed and found a planet for habitation
– Ships started landing on the “second Earth”
– As the ships contacted the alien atmosphere, emergency landings were required because Earth materials weren’t reacting well
– Again, the “Earth Regeneration Program” started to make a suitable environment
– Emergency landing damage led to the creation of monsters instead of Earth creatures
– Main character is a new human type made by the ship’s computer
– Guardians are native residents on the planet
– Guardians use “Energy Balls” to help you
– Guardians are fond of liquor
– Creatures in the game combine traits of various objects
– Protopos: Insect/rail gun combination
– Mamuma: Dragon/light bulb combination
– Prototypes like dark locations, move around underground, have a strong shell, have a powerful thrust attack
– Mamuma like dark locations, have a soft body that can absorb bullets
– Field you find at the start of the game is a combination of nature and artificial artifacts
– There are ruins in the game, which you’ll find out why they exist as you progress
– Real time and command-based battle system
– Move character in real time
– Press “A” to freeze the action, enter commands
– When you encounter an enemy, or an enemy encounters you, you/your Guardians will start a battle

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