“Nintendo were often quite envious of us”, says former Rare staffer
Posted on December 2, 2013 by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories
Back in the day, Rare was one of Nintendo’s top studios. The company really came into its own during the N64 era. Rare ended up creating Banjo-Kazooie, Conker’s Bad Fur Day, GoldenEye 007, and plenty of other prominent titles.
Perhaps it was due to Rare’s success that Nintendo was a bit jealous of the studio. Former staffer and Nyamyam co-founder Phil Tossell has said that “Nintendo were often quite envious of us.”
Tossell told RetroGamer this month, “I got the feeling they thought our games were technically and artistically superior to theirs.” He also spoke about a rumor in which Nintendo recreated all of the textures in The Legend of Zelda: Ocarina of Time after seeing what Rare had done with Banjo-Kazooie since Rare’s title “looked better”.
Tossell’s comments came about when asked if Nintendo ever shared code with Rare considering the Big N had a large stake in the company. He said:
No, we never had the Zelda engine or any code they did! We did see an early version of Zelda and that was a big influence on Dinosaur Planet, though. Nintendo were often quite envious of us. I got the feeling they thought our games were technically and artistically superior to theirs. Miyamoto would visit regularly and I heard a rumor they redid all of the textures on Zelda after they’d seen our work on Banjo-Kazooie because our game looked better!
Thanks to joclo for the tip.