VG247 has published a new interview with Kirby Triple Deluxe director Shinya Kumazaki, HAL Laboratory managing director Yurie Hattori, and the team’s public relations staff Satoshi Ishida. One of the more interesting responses came about when Kumazaki and Hattori were asked about potential interest in making a fully 3D Kirby game somewhat like Super Mario Galaxy.
Both of the Kirby devs expressed significant interest in creating such a title, with Kumazaki stating that he believes “there are also more than a few users who’d appreciate being able to freely run around a sprawling map, fighting with copy abilities.” He also said, “I hope that one of our next challenges will be to produce a Kirby game in full 3D that still maintains the same depth of play our fans have come to expect.”
Check out Kumazaki and Hattori’s complete comments below.
Yacht Club Games’ Nick Wozniak has commented on the possibility of future Shovel Knight games.
Making a new entry – as said by the studio before – is something that the team would “love to do”. Yacht Club could explore more titles based on the 8-bit theme, though a new entry with a 16-bit style “or even a Shovel Knight 64” are also possible.
Wozniak told Red Bull:
“We don’t have any plans set in stone but we would absolutely love to do another Shovel Knight. It would make a lot of sense to do one or two more in the 8-bit style, but we would also love to do a Super Shovel Knight done in a 16-bit style. Or even a Shovel Knight 64!”
ValueError thrown
Path cannot be empty