PlatinumGames studio head feels Switch was “ground-breaking”, says it “opened up all these new possibilities”
PlatinumGames studio head Atsushi Inaba has a lot of love for Switch. While Inaba is embracing the next generation of gaming consoles in the form of the PlayStation 5 and Xbox Series X, they don’t carry an “extreme surprise or the unexpected quality”.
In contrast, Inaba feels “Switch was very ground-breaking in how it was able to just to take a home console and make it portable.” Also, much like the Game Boy and DS, he believes the system “opened up all these new possibilities.”
Inaba told VGC:
“… the Nintendo Switch was very ground-breaking in how it was able to just to take a home console and make it portable. It’s something that you hadn’t seen a lot of people doing before: it took this wall, that perhaps a lot of people didn’t know even existed, and broke it down.
Switch opened up all these new possibilities. I think the Game Boy and the DS also did that: there were so many surprises in those. If you compare that to when you’re simply seeing graphical improvements or just ‘faster, bigger’… obviously it’s nice, but it doesn’t have that same inventive quality that really surprised me with past consoles.”