Ready at Dawn comments on the Okami Wii boxart incident
An incredibly bizarre situation surrounded the launch of Okami many years ago. You may remember that the game’s boxart was plastered with a blemish in the form of an IGN logo. It wasn’t overly noticeable, but it was still a huge oversight on Capcom’s part.
Ready at Dawn handled the development of Okami Wii. As part of a feature looking back on the history of the studio, Game Informer asked CEO Ru Weerasuriya to comment on how the whole thing happened. Weerasuriya didn’t have a whole lot of answers, but did offer up a few words about the surprising incident.
Weerasuriya told the site:
Honestly, it was a shock even to us. I was just like ‘what is that’? It didn’t seem like like a decision that was like a big decision taken by a lot of people. It almost felt like somebody, somewhere, decided to do something and we were just like, ‘huh, I don’t think anybody agreed to this.’
I mean I don’t know, I don’t know what it was because we never got to the bottom of it. I just saw it, and I was just like ‘I don’t want to know.’ Honestly, I didn’t pursue it any further. I was just like, ‘we’re done with that game, I don’t really know if we want to ask’ and that was that.
Weerasuriya also revealed that Okami Wii came about while having drinks with a Capcom VP at GDC several years ago. “I think the one thing that I learned is that you can actually sign a project over beers,” he said.