Renegade Kid rewrote its engine for 3DS, doing so again for Moon Chronicles
With the 3DS celebrating its third birthday in Japan yesterday, Renegade Kid co-founder Jools Watsham shared several tweets about the studio’s history with the portable earlier today.
One of the more notable tidbits of information concerns Renegade Kid’s engine. For some of the company’s earlier games – Face Racers: Photo Finish and ATV Wild Ride 3D – the company rewrote the tech. Renegade Kid is now doing the same thing for Moon Chronicles to ensure that it runs at 60 FPS with 3D enabled.
We had to re-write our "Renegade Engine" (Dementium, Moon, ATV) from scratch to work on the 3DS for Face Racers and ATV 3D.
— Jools Watsham (@JoolsWatsham) February 27, 2014
We are re-writing our "Renegade Engine" again to ensure Moon Chronicles runs at 60fps with 3D on.
— Jools Watsham (@JoolsWatsham) February 27, 2014
In other news, Watsham reconfirmed that the 2D version of Mutant Mudds (the game we know of today) was originally planned for Xbox Live. The studio’s “focus quickly shifted to the Nintendo eShop” after the 3DS was announced.
Mutant Mudds was originally developed for Xbox Live. Then the 3DS was announced! Our focus quickly shifted to the Nintendo eShop. 🙂
— Jools Watsham (@JoolsWatsham) February 27, 2014
@TheBitBlock Yes, I am just referring to its 2D life.
— Jools Watsham (@JoolsWatsham) February 27, 2014