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Rime has a day-one update on Switch

Posted on November 14, 2017 by (@NE_Brian) in News, Switch

If you’re planning on picking up Rime today for Switch, you should be aware of a day-one update. The team has implemented a number of fixes and improvements that are delivered in the first patch.

The full patch notes are as follows:

  • Fixed an issue with Sentinel animations.
  • Fixed an issue with controller input not behaving correctly.
  • Fixed an issue with LOD load and unload.
  • Resolved an issue with audio distortion.
  • Fixed an issue with a black bar appearing on the Extras menu.
  • Resolved an issue of background audio not playing.
  • Fixed an issue with elements of a puzzle not being able to be triggered.
  • Fixed some issues with puzzles not functioning correctly.
  • Fixed an issue with lag in certain puzzles.
  • Fixed camera collision issues.
  • Added missing VFX to Shades.
  • Fixed an issue where the game would become unresponsive at the logo screen
  • Added a light to a missing Sentinel.


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