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Rise of the Triad: Ludicrous Edition update adds cross-play and more

Posted on April 12, 2024 by (@NE_Brian) in News, Switch

Rise of the Triad update 1.1 cross-play

A new 1.1 update just came out for Rise of the Triad: Ludicrous Edition, which is highlighted by the addition of cross-platform play.

Other additions, changes, and fixes are also included. Other highlights are text chat button for multiplayer menus, level statistics, and music jukebox in the level editor.

Here’s the full rundown:

Rise of the Triad: Ludicrous Edition 1.1 update patch notes

  • Cross-platform multiplayer.
  • Added the final alternate actor, the lightning guard.
  • A new setting that allows players to prevent automatically switching weapons on pickup.
  • Text chat button has been added to multiplayer menus.
  • Level statistics: such as kill and secret counts, have been added to the map screen.
  • Old -file parameter has been changed to -file0.


  • Fonts now have slashed 0’s to make them easier to read.
  • Online timeout has been adjusted to 20 seconds.
  • Better default sound settings that are less ear-splitting.
  • (Switch, Sony) Significant performance improvements when looking at floor or ceiling textures.


  • Various rendering glitches that were noticed at higher resolutions have been fixed.
  • Significant improvements to online lobbies have been made, making connections more reliable.
  • Numerous shortcomings with the netcode have been addressed, especially in instances of low bandwidth.
  • It is no longer possible to get stuck in the game upon connection to a server that shuts down during level load.
  • Booting into the editor now no longer has messed-up camera controls.
  • Platform icon is no longer stretched in the scoreboard.
  • Killing Big John with a flamewall or god ball no longer softlocks the game.
  • Many instances of menu stack corruption have been addressed, solving various softlocks.
  • Title screen has many fewer missing pixels at the bottom of each column of pixels.
  • Rumble no longer persists between levels.
  • Default music tracks no longer cause excess CPU usage.
  • Disabling freelook now snaps the view to the horizon.
  • Using the “No target” cheat code during the oscuro battle no longer crashes the game.
  • HUD Preview is now properly cleared when the menu is exited via unconventional means.
  • (Consoles) Default binds are now no longer merged with user-provided binds.
  • (Switch) Going from docked to handheld mode no longer prevents controllers from being used.

A trailer showing the Rise of the Triad: Ludicrous Edition version 1.1 update can be found below.

1.1 Update Trailer


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