SmileBASIC in the works for Wii U, 3DS version getting DLC
SmileBoom finally brought out SmileBASIC on the North American 3DS eShop this past week. Interestingly, the company has now revealed that a Wii U version is in development.
SmileBASIC for Wii U (PetitCom BIG) will support all creations from the 3DS version. Cloud-based saving will be included, which lets users make games on Nintendo’s handheld, save to the cloud, and then retrieve them on Wii U. This will work the other way around as well.
New features are also included in the Wii U version. It will be possible to create games that support the GamePad or Wii Remote, off-TV play is supported, and USB keyboards will be compatible.
We’ll be seeing this new Wii U version in Japan this coming spring. The application will also head west at a later date.
This isn’t all of today’s news surrounding SmileBASIC. The 3DS version will be receiving “Advanced Sound Unit” DLC this year, which provides the following:
“Advanced Sound Unit” empowers SmileBASIC to process audio signal with various methods. “Advanced Sound Unit” allows you to process audio signal in real time coming from the MIC input. You can process the signal by analyzing with a FFT algorithm or with a BIQUAD filer and put it into the playback stream to output. In short, you are able to create your own software synthesizer or guitar effectors on your Nintendo 3DS system.
Finally, while it only applies to Japan, SmileBoom is teaming up with Bandai Namco. Graphics and sounds from Galaxian, Galaga, Xevious, Pac-Man, DigDug and Mappy will be sold to SmileBASIC users in Japan.