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Son of the Dragon possible on Wii U and 3DS

Posted on April 23, 2012 by (@NE_Brian) in 3DS, DS, News, Wii, Wii U

Son of the Dragon often comes up in interviews with Renegade Kid. It would have been the company’s first Wii game, and there would have been a DS version as well.

Sadly the project was killed off once publisher Gamecock was dissolved by Southpeak. As noted by Renegade Kid’s Jools Watsham, Southpeak was reluctant to move forward with Son of the Dragon due to the market situation with Wii.

Watsham’s explanation of the situation (rough translation):

“We signed the game with Gamecock, who published the first U.S. Dementium. They were a great group. Son of the Dragon agreed with them to Wii and Nintendo DS, three years ago, before the 3DS. We started developing this dual game was going well. It was like a kind of Castlevania and 3D third-person, but you were Dracula and were getting some RPG elements to give you wealth. It was action-oriented, had much combat (people experienced in the subject was with this). He was ambitious and complicated, and I think it would be fun and very good. Dracula is incredible, has so much potential and history behind it.

“Southpeak bought Gamecock then. By then, the Wii market was going through many challenges, especially with the original games, ‘hardcore’ or whatever you call games for players, not for the family. Southpeak I think he thought ‘this is a lot of money, do not know if it’s something that will sell well,’ so I understand. It was naturally disappointing, but perhaps it was the right decision, unfortunately.”

Even though the Wii/DS versions were killed off, Renegade Kid could revitalize the IP on the Wii U and 3DS. The company owns the rights, so anything is possible.

According to Watsham (rough translation):

“You can, of course. We again have rights, so we can do things with it. It is always possible, is something I have spent many veves in my career. I have an idea, it does not work for any reason, and suddenly reappeared in some way … That always made ??me feel, not to lose all these ideas. They can change, learn new ways, but always good and never ceases to amaze when old ideas are again useful. It’s great.

“It is certainly possible. I am a huge fan of the game in third person. I have not done any, so you have to do is a personal challenge.”

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