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Sonic Lost World general producer says some bits are similar to Mario Galaxy

Posted on July 3, 2013 by (@NE_Austin) in 3DS, News, Wii U

sonic lost world


“With Lost World we wanted to evolve how Sonic works in 3D. When you think about a 3D level, it’s still limited – the sides are limited – so we talked about making levels as cubes or tubes. Expanding the sides around 360 degrees enables players to take many paths, not just two or three. We ended up with a tube stage and realised we were a bit close to Mario Galaxy!”

– Sonic series General Producer Takashi Iizuka


I must be the only one that didn’t instantly think of Super Mario Galaxy when I saw the trailer for Lost World… The connection is clear to me, but I didn’t think it was so obvious that it seemed as though the team blatantly ripped off the style. And it sure plays a heck of a lot differently.

ONM via NeoGaf.

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