SpiderHeck “Quality of Heck” update out now, patch notes
SpiderHeck has just received a new “Quality of Heck” update.
The patch is highlighted by a new Versus map editor. A bunch of quality of life fixes and improvements are also included.
The full patch notes for the SpiderHeck “Quality of Heck” update are as follows:
- Versus map maker is now available.
- Options for different style of cursors were added for better visibility.
- “Show player names” button is now rebindable.
- Holding a mouse button now lets you spawn a spider.
- Fixed an issue with Tiers of Heck menu background on ultra widescreen devices.
- An option was added for changing how player names are displayed. You can now disable them or only show the “P1, P2, P3” markers.
- “Show player names” button is now a toggle instead of a hold.
- An option was added for changing how player names are displayed. You can now disable them or only show the “P1, P2, P3” markers.
- “Show player names” button is now a toggle instead of a hold.
- “Toggle all” option added to versus map screen.
- In case of lost saves, hats linked to achievements will now be regranted on launch.
- Survival mode respawns have been improved, the game will try and avoid spawning you on top of your allies.
- Parkour maps now have an indicator to show where your web will land.
- A new color reward “SYNTH” has been added for reaching wave 30 on pain level 7.
- Added some balls to the waiting room for entertainment.
- Tier of Heck names now shown in the loading screen.
- Bunch of minor bug fixes that Neverjam was too lazy to list.
- Some functions were added in the game’s codebase to let modders make menus easier.
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