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Game Informer has shared yet another video for Marvel’s Guardians of the Galaxy. This time around, animation director Darryl Purdy talks about gameplay animations, directing cutscenes in the game, and overcoming challenges presented by motion capture.

Here’s the full video:

Marvel's Guardians of the Galaxy: Cloud Version

Game Informer is back with another video for Marvel’s Guardians of the Galaxy. This time around, the game’s senior gameplay director discusses the gameplay systems, the design of the Guardian Request System that allows players to wield the powers of the Guardians of the Galaxy while playing as Star-Lord, and more.

Here’s the full video:

Marvel's Guardians of the Galaxy: Cloud Version

Game Informer shared a new video interview this week with the senior creative director of Marvel’s Guardians of the Galaxy for a new interview. In it, there’s discussion about how Eidos Montreal is creating a faithful but unique story based on the IP.

Here’s the full interview:

Marvel's Guardians of the Galaxy: Cloud Version

Square Enix unveiled Marvel’s Guardians of the Galaxy during its E3 2021 presentation. There was no word on it coming to Switch at the time, but just a couple of days later, it was announced for the console during the latest Nintendo Direct.

Marvel’s Guardians of the Galaxy continues the trend of cloud games on Switch. Rather than having it run natively, if you’re playing on the system, you’ll essentially be doing so through the internet.

Marvel's Guardians of the Galaxy: Cloud Version

Marvel’s Guardians of the Galaxy was announced for Switch today, but it won’t be running natively on the console. Similar to games like Control and Hitman 3, the game is a Cloud Version. That means you won’t be purchasing the game physically or digitally to run no Switch – instead it’ll be played through the cloud.

Marvel’s Guardians of the Galaxy: Cloud Version releases on October 26.

Source: Square Enix PR

Some companies have been more open with regards to NX support than others. The likes of Square Enix, SEGA, and Ubisoft have already confirmed games for the system. On the other hand, Eidos Montreal seems a bit more hesitant.

Finder.com.au asked Olivier Proulx, the producer of Deus Ex: Mankind Divided, if he’d be interested in seeing his new project on NX at any point. Here’s the full exchange:

Square is known to support the NX with Dragon Quest and we also saw the director’s cut of Human Revolution appear as one of the first games on Wii U – would you want to see Mankind Divided on NX one day?

We’ve never thought about the NX. Right now there’s nothing new to announce there. We’ve just been looking at PC, Xbox One and PS4, and that’s been our focus.

Well, if you were a betting man, what do you reckon the chances are?

I can’t be that obvious. I can’t bet on this (laughs).

One interesting thing to remember is that Deus Ex: Human Revolution – the series’ previous entry – made its way to Wii U and was largely considered to be the best version. It’d be interesting if something like that happened again with NX. If that did happen though, it’d be another late port.

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