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IronFall: Invasion

IGN published a new article about IronFall: Invasion, and it contains a few details about the game. Find the information rounded up below.

– Has Gears of War’s sticky cover and active reload
– Enemies will pop in and out of cover while trying to flank you
– Campaign and wave-based co-op mode has only shown one enemy thus far
– It’s a rifle-wielding enemy
– Uses the New 3DS’ c-stick for aiming
– Can adjust speed settings for aiming
– Cut-scenes show two separate characters’ POVs during cutscenes on the top and bottom screens
– Flickering hallway lights affect the hero character Jim in real time
– Early in the single-player story, Jim gets too close to a bomb detonation, causing disorientation in the form of a wobbling camera and frantic blinking during his recovery
– 60 frames per second with 3D off

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