Ubisoft now “fully focused” on finishing Watch Dogs for Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 15 Comments
Watch Dogs will be available on most platforms later this month – except for Wii U. Ubisoft hopes to ship the Nintendo version of the game later this year.
While speaking with Red Bull Games, Watch Dogs creative director Jonathan Morin shared a new status update about the Wii U version of the game. He told the site that Ubisoft is now “fully focused” on finishing the project and the company is “making sure it gets the attention it deserves to make it the best version it can be.”
Morin’s comments in full:
“Right now [the Wii U version is] currently being done, but I’m not directly involved. We wanted to finish all the platforms that we are currently shipping. We needed those guys to get [the shipping versions] finished, and the good news now is that they’re all fully focused on the Wii U version, making sure it gets the attention it deserves to make it the best version it can be.”
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Watch Dogs sequel would take less time to develop
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 3 Comments
Watch Dogs has taken multiple years of development to come to fruition. Finally though, the game is almost complete.
Many expect Ubisoft to eventually come out with a sequel to Watch Dogs given the amount of resources put into the current game. But if there is a follow up, it won’t take nearly as much time to develop.
Watch Dogs creative director Jonathan Morin told Eurogamer:
“Right now there is no such thing as a Watch Dogs 2. It’s certainly not going to be the same amount of time if we ever embark on such a journey. A big part of it was defining whatever Watch Dogs is. Once you have that starting point, then what becomes interesting is what players want more of – what comes next?
“Especially with the delay we have just been really concentrating on getting it [the original Watch Dogs] launched. After that we’ll see where it goes – I think Ubisoft is showing more and more that they’re willing to take the time for it to be right.
“I think we’re in a pretty good shape. I certainly like the idea of going deeper in the thematics – the hyperconnectivity and hacking in an entire city, controlling a city, monitoring everyone. There’s stuff we discovered by making Watch Dogs that are interesting to pursue. But it’s up to players. [And] for me right now – it’s vacation.”
More: Jonathan Morin, Ubisoft, Watch Dogs
Watch Dogs creative director once again says visuals in Wii U version are closer to last-gen
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 48 Comments
Several months ago, Watch Dogs creative director Jonathan Morin stated that the Wii U version of Watch Dogs will offer visuals closer to the PlayStation 3 and Xbox 360 editions as opposed to the PS4/Xbox One releases. Not much has changed since then. Morin recently reiterated to Eurogamer, “Wii U is more towards current-gen… It’s not more towards PS4.”
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Watch Dogs won’t have cheat codes
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Watch Dogs creative director Jonathan Morin has confirmed that the upcoming open world game won’t make use of cheat codes.
Morin told one fan on Twitter:
@WatchDogsHQ No we did not put cheat codes.
— Jonathan Morin (@Design_Cave) April 12, 2014
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No demo planned for Watch Dogs
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Ubisoft has no plans to make a demo available for Watch Dogs.
On Twitter, creative director Jonathan Morin told fans that demos take time to make and the team is focusing on the game instead.
Morin wrote:
@DJPork Doing Demos take time, the focus is on the game. You will see more footage before release. Be patient & thanks for your passion. 🙂
— Jonathan Morin (@Design_Cave) March 30, 2014
@Rawfan306 Dude relax, I receive too much tweets… They are no demo planned before release. Sorry for the wait, doing my best…
— Jonathan Morin (@Design_Cave) March 30, 2014
More: Jonathan Morin, Ubisoft, Watch Dogs
Watch Dogs takes 35-40 hours to complete the main story, 100 hours for 100%
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
It’s sounding like Watch Dogs will offer players an extensive amount of content.
The game, according to creative director Jonathan Morin, will take 35-40 hours to complete. And that’s just for the main story. You’ll need to spend about 100 hours to see and do everything, Morin estimates.
He wrote on Twitter earlier today:
@vytla102 I would say the average player which does free roam a bit tend to reach the end within 35-40h. But doing everything is close 100h.
— Jonathan Morin (@Design_Cave) March 15, 2014
More: Jonathan Morin, Ubisoft, Watch Dogs
Ubisoft Montreal initially felt E3 2012 “was a bit early” to reveal Watch Dogs
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Watch Dogs’ E3 2012 reveal was “forced” upon the team, creative director Jonathan Morin has said.
Speaking with EDGE this month, Morin noted that Ubisoft CEO Yves Guillemot pushed for the announcement. At the time, Ubisoft Montreal “felt it was a bit early”, but Morin believes Guillemot ultimately made the right decision.
Morin said:
“They forced us to go at E3 2012. We didn’t know what the hell those new consoles would be, so Watch Dogs really has worked on [seventh]-gen systems since the start. But we always pushed the ideas, the design, the core of Watch Dogs in such a way that we felt it would fit well with what we thought would be the future of games. Yves was the one who wanted us to go at that E3, even though we felt it was a bit early, and in the end I think he was right.”
8-player open world multiplayer confirmed for Watch Dogs
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 3 Comments
Thanks to a tweet from Ubisoft creative director Jonathan Morin, we now have confirmation that Watch Dogs will feature an 8-player open world multiplayer mode.
Morin confirmed the news on Twitter through the following tweet:
@UnrealThreats Yes
— Jonathan Morin (@Design_Cave) March 7, 2014
Morin didn’t share any details about the mode, though we should be gaining more concrete information over the next couple of months.