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Michael Traub

Panic Button initially jumped on Switch, which allowed the team to bring over a number of high-quality ports. Rocket League, Doom, and Wolfenstein are just some of the games the studio worked on.

Panic Button wasn’t sure how Switch would turn out when the company was first introduced the system, but co-founder Michael Traub told Engadget that the company “saw the potential in it.” Panic Button also thought the device could be a bit more powerful than some people would give it credit for.