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Xenoblade developer Monolith Soft recruiting for ambitious new project

Posted on August 20, 2017 by (@NE_Brian) in General Nintendo, News

Xenoblade developer Monolith Soft is looking to hire a wave of new staffers as it shifts gears to a new project.

On its newly-refreshed website, the company says it’s planning an ambitious project different from Monolith’s brand image. Monolith is recruiting staff who can take on the challenge with them of releasing a title for the global market.

Monolith Soft is hiring for the following positions:


Character modeler
Map modeler
In-game animator
Technical artist
Main character designer
Concept art designer


Character control programmer (for action parts)
System and framework programmer


Planner (for action parts)

Management Support

Project Manager

Monolith’s website has three new images we’ve attached here. The positions are for the Tokyo studio, and may be related to another opening we recently heard about. We reported last month that Monolith was looking for an action planner with knowledge of online games and medieval / fantasy settings.

Source 1, Source 2

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