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Zelda: Breath of the Wild – increased resolution, faster loading times on Switch

Posted on January 14, 2017 by (@NE_Brian) in News, Switch, Wii U

Update (1/14): IGN says it published the information on specific resolutions in error. Zelda: Breath of the Wild was not confirmed at 1080p on Switch.

Update (1/13): This information comes from Zelda producer Eiji Aonuma…

“I think I mentioned this during E3, but the gameplay is completely the same experience on Wii U and the Nintendo Switch. The game controls for the two are pretty much identical. However, when you play in TV mode, the resolution of the screen and the sound quality go up. When I said earlier that the gameplay and game experience is the same, I meant the framerate is the same as well.”

– 1080p on Switch
– 720p on Wii U
– Switch will have faster loading times because it’s much easier to pull data from a game card than from a disc
– Won’t have to wait long to play when they start up Breath of the Wild on Switch

“The world in Breath of the Wild is all seamless. There’s a lot of processing when [the game] needs to recreate the landscape, so that’s a little bit of challenge. But while you’re playing it there’s no difference whatsoever between the two.” – Miyamoto


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