Another round of Fire Emblem If details covering Phoenix Mode and more
Serenes Forest has translated even more details about Fire Emblem If from this week’s issue of Famitsu. We have additional information about Phoenix Mode, plus a few other elements as well. All of the details are rounded up below.
– Again, Phoenix Mode is where fallen allies are resurrected on the next turn
– It sits alongside Casual and Classic Mode and
– Phoenix Mode is independent of your difficulty choice
– The game describes it as a mode where your allies cannot die
– According to the devs, Phoenix Mode was invented to sway players interested in the game, but concerned it was too hard for them
– In the Nohr campaign, you can’t train outside of the story
– During these situations, players can lower the mode and difficulty mid-game, rather than starting again from scratch
– Going back up to Classic Mode is not possible
– Playing on Phoenix Mode offers no gameplay disadvantages
– Beating Classic Mode is meant for the feeling of accomplishment
– Although durability is gone, the developers have tried to make players think hard about which of the various weapons they should use in a given situation
– Ex: some weapons may reduce the enemy’s critical rate, while others may be extremely powerful, but difficult to attack twice with
– Hoshido and Nohr seem to have their own set of weaponry
– Aqua was originally the princess of Nohr, taken prisoner by Hoshido
– The circumstances of her capture are unknown
– Aqua is Songstress and has the ability to Sing to allow allies to move again (like Dancers in previous games)
– Ryouma is of the Trueblade class
– Other classes include Nohr’s Sorcerers, who excel in Magic, and Brave Heroes, renown heroes who wield swords and axes (likely renamed Heroes)
– The Hoshidans have Oni, fierce mace-wielding warriors with high strength and defense and Priestesses, maidens who heal with batons
– Fire Emblem if supports all of the 3DS’s communication functions: SpotPass, StreetPass, Local and Internet
– There are other factions in the game besides Hoshi and Nohr
– When initiating an optional battle in the Hoshido route, players can select from a list of locations, such as a suspension bridge, mountainside village, royal capital plaza, grasslands and a fortress