Art director says Link's iconic hat is missing in Zelda: Breath of the Wild since it's tough to make it look cool - Nintendo Everything

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Art director says Link’s iconic hat is missing in Zelda: Breath of the Wild since it’s tough to make it look cool

Posted on March 10, 2017 by (@NE_Brian) in News, Switch, Wii U

The Legend of Zelda: Breath of the Wild breaks many of the series’ conventions. Among these is the lack of Link’s iconic hat, which has long been a staple of the series.

In an interview with Polygon, Breath of the Wild art director Satoru Takizawa told Polygon that due to the rise of graphic fidelity, it’s tough “to make that hat look cool.”

He said:

β€œAs the graphic fidelity has increased it becomes more difficult to make that hat look cool. As the game becomes more realistic it’s difficult to present it in a way that’s appealing.

If you look at Twilight Princess, I really made the hat long, so it would flap in the wind and move around. But because of that people were like ‘What’s he got? What’s in that hat?’ We’re reaching our limits as to how we can make it look cool.”

Takizawa added that with Skyward Sword, he attempted to make Link’s hat diminutive and giving it much less motion, but “we’re reaching our limits as to how we can make it look cool.”


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  • Exy

    I didn’t even notice the hat was missing.

  • ForeVision

    Might be time for a new hat. I found Link to look pretty cool in most of the outfits he wore, though that Rubber suit hat was kinda silly πŸ˜›

  • Suraimu

    So much for timeline discussions taking stuff like this into consideration.

  • NintendoPSXTheSecond

    Failure. First thing I got when I scanned an Amiibo is the classic cap and I only take it off when I need specific gear. How dare they, that hat is awesome and I’m disappointed it’s still not in by default, just like the Hero’s Tunic. Very disappointing that I have to use Amiibo to fix that.

    • burchdude65

      Actually, you don’t need amiibo for a green tunic/cap. I won’t say anything else (potential spoilers), but the info is online.

      • Barbaraewilborn

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    • shani

      Lol you must be joking, right?

  • shani

    What hat are they talking about?!

    • Blanco8x8

      Link’s classic green long hat/beanie thing…

      • Mystic Panda

        Its actually a cap. Since there was a game named Legend of Zelda Minish *Cap*.

  • amak11
  • ChaosNocturne

    but the hat is in in fact many verisons via amiibo but also a botw version you can get after all 120 shrines

    • GoldenTriforce

      Spoiler Warning please

  • maxleresistant

    thank you for the spoiler…

    • hi v3.0

      Not that big deal tbh

      • maxleresistant

        I would have like to discover it by myself.

  • Tlink7

    Really? I think the hat is awesome <3 options never hurt anyone

  • Hasn’t bothered me, really. Even when I was little and the games were all pixely, the hat really never did anything for me. But I was never what you’d call a hat person.

    Besides, who needs a hat when he’s rocking that sick ponytail. ^_^

  • Vigilante_blade

    Since I finally got my game, I must say, the game is mostly fun and I enjoy most of what it tries to do. I get lost in it, which is great. But the motion puzzles, dear god. I tried two of them so far, and they are the most frustrating motion puzzles I have ever had the horror of trying. They were worse than anything I’ve ever played on Wii, and I hated all of it.

    It stinks that those puzzles are in this game because they ruin parts of an otherwise good game.

    • Miguel Azevedo

      Hard time solving them i see,but thats actually the reason they exist,to make people push for there mind.Finally a Zelda game that actually rewards players,not like 90% of the other Zelda games were theres no reward and mostchildrens are able to Finnish them in one go without ever die or get stuck for lack of knowledge.

      • Vigilante_blade

        Don’t patronize me, please. It controlled terribly. It’s not about skill, but about how bad the controls were. And I’m not the only one who had the issue. it’s allover the Internet.

        I like difficulty, but the controls need to “work”.

        • ben

          It sucked but I did it legit and felt like as long as you recab the controls in safe spots on the maze it is not so hard. The problem with motion controls is they get messed up the more you move.

        • Usama Notkani

          I played it on the Wii u and I had no problem with its motion. Is it a switch version problem?

          • Vigilante_blade

            Motion controls are bad all of the time, but I played the Switch version and wanted to rip my hair out.

          • ForeVision

            I was not all too pleased with them either, but I managed to get through it by being very careful and doing my utmost best not to move too much. Doesn’t damper the game much for me though, since the combat is awesome, especially if you get to grips with perfect dodges/blocks.

          • Vigilante_blade

            Yeah, I got two crappy motion puzzles in a day, so it made me extremely annoyed. I solved it but lobbing the ball off the labyrinth. My best friend did it that way too

          • ForeVision

            Well, I’d say best look at it this way: A minor annoyance, set it to the side and forget about it.

          • Vigilante_blade

            Can’t, no offense, but I really cannot tolerate it. If I do, then I open the door to even worse.

          • ForeVision

            I can see why you’d think like that, but it’s not like the developers will telepathically get your thoughts and then go along the lines of “Let’s go berserk on motion control puzzles!” so I can’t really see the problem as much. If I let things like that irritate me as much as your typing has me think it would, I would get a headache with a background in migraine….

          • Vigilante_blade

            I’m just loud about this to get the thought out there. Many people just go “I can’t do anything about it, so I’ll shut up”. that results in gaming companies getting the wrong idea. I feel it is my duty as a consumer to voice that view.

          • ForeVision

            Oh but I do the same. I’ve sent them e-mails voicing my thoughts on plenty in that regard, but I’m not sure if they go through sites like these, and actively gather feedback. And even if they did, they’d never let us know πŸ˜›

          • Usama Notkani

            I forgot you’re the guy who hates motion controls so on that note no amount of accurate motion controls will make you happy. You must love 1-2 switch and Wii sports

          • Vigilante_blade

            As are many others. Motion controls are niche. Mist would rather have them turned off. So yes, no amount of forced motion controls is acceptable.

      • R.Z.
    • Cavalier

      I gotta say, of all the puzzles I have done in this game only one has managed to piss me off and it was where you have to move a ball tru a maze with motion controls and then make it jump at the end.

      But then I took a different aproach to solve it and then here I am loving all the shrines and the different ways you can solve them even if the standard way of solving them is a PITA.

      • Vigilante_blade

        I pretty much just got tired of it and catapulted the ball off the maze. It was unplayable otherwise.

      • YoungTheFish

        I actually have no problem with the motion control at all (in Wii U anyway), I guess it has something to do with my regular practice as a camera operator… The one I hate most is actually playing golf by putting a giant ball in stasis.. So hard to aim.

        • Usama Notkani

          Yeah that one was difficult to control and it broke two of my weapons so I left it. But on my woo u version I had no problem as well

      • Usama Notkani

        I did that one. Completed it in my third try it was easy but I assume you turns it upside down so no puzzle just a flat surface to maneuver

        • Cavalier

          What pissed me off of that puzzle was the last bit where you have to make the ball reach the other side I knew I had to make it gain momentum but I could not make the MC react the way I wanted them to and ended up losing the momentum and failing.

          The puzzle was good but I blame MCs in that particular shrine for my bad experience.
          After that one every other MC puzzle has been better so it was just probably me just getting used to the MCs.

    • Usama Notkani

      Really? I don’t know whatvit takes to make you happy man. I have played this game for 40+ hours now and of all the motion puzzles none have annoyed me at all. And didn’t you mean great game

      • Vigilante_blade

        It takes not having any motion controls shoved down my throat. Ever. Then I will be happy.

        I haven’t finished the game, and so I am unsure about my feelings on the game. The motion puzzles really soured my day, to the point where I actually swore out loud, which I rarely do. I have sen and experienced bad motion controls, but this took the cake.

        • Justin McQuillen

          You are just an anti-nintendo shill who pretends to like Nintendo but your motive is to come from an angle like “I’m a fan, but so disappointed in Nintendo these days” or “Starting to regret buying a Nintendo console”. Do you think we’re stupid? We can see what you’re doing. I have been following Nintendo since the early 90’s and I know what your entire deal is man. “I bought the game and unsure my feelings for it :(”

          Don’t lie..

          • Vigilante_blade

            That sounds like a lot of work for an elaborate troll.

            No, I am a Nintendo fan. I am too knowledgeable on the topic to fake it. I am well known to have worked on the most successful Smash Bros mod in history. If that is not being a fan, I don’t know what is.

            If you are going to try and play dirty, then see how a person with above average wit can dish it out.

            You, young man are what we call a “fanboy”. You find someone who disagrees with something Nintendo does and you callously ignore their issues by stating “it is not so bad”. In other words, you are no different than the kind if person who walks up to a guy who has had a bad break up and says “meh, plenty of fish in the sea”. You appear to lack any kind of empathy for others. Your main objective is to religiously sign the gospel of Nintendo, ignoring all of their flaws but highlighting all of their successes.

            You are the kind of fellow who looks at PS4 gamers with disgust, but also hidw your jealousy at the exclusive games they get. You call these games trash, but you secretly yearn to have them. If they ever come to Nintendo systems, you will change your stance and call them good.

            In fact, you are so fanatical about this corporation that you go around accusing people who disagree with any and all things Nintendo of being Sony conspirators. I do not even own a PS4. I have stated that repeatedly. You know that.

            You are suffering from delusions. Justin. I feel bad ripping you appart like this. I have a feeling that you might be much younger than me. I was a fanboy when I was much younger. I would defend Nintendo tooth and nail. I have grown into a smarter, more savvy consummer. I know what that is like and I hope that you grow out of the fanatism phase.

        • Usama Notkani

          Like it or not motion controls are like a button now which the developers will surely use in some way. At least they are better than moving a control stick up down left right. Also they are not even 0.01% of the game so they are insignificant to say the least

          • Vigilante_blade

            Think I care? It on principle, motion controls must always be optional. And most games in this industry do not use motion.

    • Justin McQuillen

      there are only like 2 in the game

      • Vigilante_blade

        Bad is bad, no matter often it occurs. In my case, it wasn’t just a minor annoyance. It was enough to make me curse repeatedly out loud and want to quit playing for the day. I have played terrible motion games like the carnival games. Even those felt more accurate than the motions in those terrible minigames which COULD have let us tilt using sticks. There was NO reason to force tilt controls on the players. It would have taken almost no time at all to implement.

        Enough with the whole “oh, it’s not that bad” argument. It is not conducive to intelligible discourse. I don’t care how little it affects you. Big whoop. It affects me; negatively. I don’t care if it doesn’t hinder your playing experience. It hinders mine. I don’t care if it is only a few times. This could have been avoided by letting us turn the motions completely off. The fact that it is there and forced at all takes some of my enjoyement away, so frankly, Justin, you have brought nothing of value to this discussion… But that is nothing new.

        When you stop making excuses for a corporation’s mistake, I might consider your opinion to have value.

        • UltimaLuminaire

          I dunno where this rant came from. It’s okay to hate motion controls and their forced inclusion in the game. I’m not sure what more is possible to discuss because I want to avoid spoiling other players.

          Not sure what you were expecting from players that think similarly to you about their exclusive experience, except that it was a positive one. “I don’t care how little it affects you,” seems to be going both ways in a lot of the responses you’re getting, which is as natural as your disdain and disregard for other people’s positive experiences. The fact that your frustration boils down to the forced inclusion of motion controls will fly over many if they aren’t specifically looking at game design like you are.

          • Vigilante_blade

            Honestly, I hardly use social media at all. Though I plan to eventually begin writing again. I guess my Twitter would be the thing I use most often in English. It’s Vigilante_blade

  • Amazing game!

  • awng781

    Link looks cooler with a hoodie.

  • Masso

    But the hat is there, you get either with amiibo or by completing all the shrines so… But I do like to have the option to wear it or to not wear it.

    • R.Z.

      which amiibo btw ?

      • burchdude65

        Any Link amiibo, excluding the BotW ones. They can unlock different green tunics/caps.

        • Justin McQuillen

          I have tried my toon link smash4 amiibo 3 days in a row and all i get is an assortment of fish lol

      • Masso

        Any Link amiibo has a chance of giving you it’s hat, tunic, and pants. Oot Link, Smash Link, Wind Waker and 8-bit Link, will give you Tunic of time, Tunic of twilight, Tunic of the wind, and thr hero’s tunic respectively.

        • R.Z.

          Neat, I have OoT Link and that’s the one I really want.
          Thanks for the tip !

          • Masso

            It looks amazing in this game, and fits perfectly with the art style.

  • Ezra Laguna

    RIP Links hat

  • Martin Naranjo

    Ehem! …….

    *coughs* … 2011 Tech Demo …..

    Thank you *leaves*

    • hi v3.0

      I want that game to be true πŸ™

  • hi v3.0

    I guess Peter Pan is not cool enough lol

  • Jacob Groves

    It is good because Link doesn’t need wear hat all time just like realistic life!!!


    Phew my breath is much hyped hehe. πŸ™‚ πŸ™‚ πŸ™‚ πŸ™‚

    This is why Breath of the Wild that I am in. Lol

  • there’s a helmet that literally blocks your eyes
    not all gear needs to look cool

  • Velen (Not WoW)

    Wish I could play this right now, but having a cast on my arm until the 20th or later kinda prevents that… The wait is excruciating…

  • I think the hat is a pretty important part of Link’s silhouette, which is key in making iconic characters. Plus I think it looks fine usually. Sometimes they make it sit too far back on his head, though, which makes it look a bit awkward.


    Honestly, all the amiibo gear looks absolutely fantastic. I really like what they did with the hats that are received and they fit perfect. I really like how they move when Link moves and such. I do wish that if it was windy and he was standing still that a few of them would blow to make them appear a bit lighter on him. On the other hand, I am a bit disappointed with the Tunic of the Wild. I wish they made it more of a mix between TP and SS, at least with the pants. I do

  • Paperballer

    You can get the hat through Amiibos whats this article talking about lol?

Related Game Info

Publisher: Nintendo
Developer: Nintendo
Release date: March 3, 2017
OWN IT: 40 [I own this game]
BEAT IT: 22 [I beat this game]
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