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Creator says 3DS Homebrew meant to attract bedroom coders not piracy

Posted on November 21, 2014 by (@KiraraKoneko) in 3DS, New Nintendo 3DS, News

With the launch of the Cubic Ninja exploit for 3DS, creator 22 year old Jordan Rabet, is saying that his hack was intended to entice homebrew developers to bring their games to the 3DS console and not to promote piracy.

In a recent interview with Eurogamer Rabet states:

It’s very dangerous. If you release an exploit that’s too powerful you might let people do whatever they want with their console – which can be great – but you also have the possibility of piracy… which isn’t so great.
I don’t care if people pirate in their private lives, but I don’t want to be a part of it. I don’t want to release something others can use to steal someone else’s intellectual property. That’s not what I want. I wouldn’t release something that could be used for piracy… it’s just not something I want to do.
Right now I’m hoping the loader attracts more developers and people start building more homebrew games. I’m working on the 3DS version of Minecraft and a bunch of people are working on emulators. I’d really like to see how far we can push the 3DS.

Jordan Rabet also explains his thoughts on whether he feels that emulation is another form of piracy or not:

I would say the emulator itself definitely isn’t piracy, to me. Pirating ROMs is definitely not legal or morally responsible – but if you own the game and want to play it on the go, I don’t see anything wrong with that. I guess there’s the argument that emulators may hurt Virtual Console sales but, honestly, the homebrew scene is pretty small. Cubic Ninja is not a game that was sold a lot and now it is being sold at super high prices, so it’s not going to cause any significant damage.

Source, Via

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