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Psyonix outlines upcoming plans for Rocket League – Switch graphical modes this spring

Posted on January 31, 2018 by (@NE_Brian) in News, Switch

Psyonix posted a comprehensive update today outlining the various features and updates in store for Rocket League. One point applies specifically to Switch.

This spring, Rocket League will be updated on Switch to support two graphical modes. The first is Performance Mode, which is 900p when docked and 720p in handheld mode at 60 frames per second with infrequent dynamic resolution scaling. If that doesn’t interest you, Quality Mode will offer native 1080p docked and 720p portable resolution at 30 frames per second with added visual effects.

The full roadmap for Rocket League’s pipeline all the way up through April and beyond can be found below.

FEBRUARY

  • February Content Update
    • Competitive Season 7 Begins
    • Competitive Season 6 Rewards
    • New Crate
    • New RLCS Fan Rewards
  • Tournaments Beta
    • Steam public beta for our upcoming Tournaments Feature

MARCH

  • New Licensed Premium DLC

  • Spring Event

SPRING (MARCH-APRIL)

  • Spring Feature Update

    • Tournaments

      • Play against other players in bracketed, single elimination tournaments

    • Quality of Life Updates

      • Item Stacking

      • Better Item Filtering, Searching, and Sorting

      • Equip to Blue/Orange Team for Car Bodies

      • New and Expanded Options

        • Packet Send/Receive Rate and Bandwidth Limits

        • “Team Quick Chat Only”

        • Disable “One Minute Remaining”, etc. messages

    • Connection Quality Info

      • See notifications for Packet Loss, Latency Variance, and Server Performance in-game

      • Will help us and the community better differentiate between “server issues” and connection problems

    • Switch Performance & Visual Quality Updates

      • Performance Mode – 900p (Docked) / 720p (Handheld) @ 60 FPS with infrequent dynamic resolution scaling

      • Quality Mode – Native 1080p (Docked) / 720p (Handheld) @ 30 FPS with added visual effects

APRIL AND BEYOND

Once we’re past the Tournaments release we’ll begin talking more about our roadmap for the summer and beyond with posts like these every few months. As a quick reminder, here are some of the features that are still being developed for 2018 release:

  • Cross-Platform Parties

    • Party up and matchmake with players from other (participating) platforms

  • Progression Updates

    • Make XP relevant again

    • Earn Decryptors through play

    • New Banners, Titles, and other rewards for reaching high levels

  • New Arenas

  • New Features

  • Xbox One X – We are now targeting Xbox One X support for late 2018

That’s just a quick look at the major highlights that are coming up this year, and look out for the February Update next week (pending first-party certification approvals) when it launches on all platforms February 7.

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