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Another round of Zelda: A Link Between Worlds details

Posted on November 1, 2013 by (@NE_Brian) in 3DS, News

Yet another batch of details for The Legend of Zelda: A Link Between Worlds have come in. You can find the information after the break, but beware of potential spoilers.

– Need to complete different quests in the Light and Dark Worlds
– Free the seven sages trapped in the Lorule dungeons
– Princess Hilda will save you in person when first entering Lorule
– Hilda later communicates with you telepathically at different points
– Doesn’t look like you can travel between Hyrule and Lorule at will
– Need to find specific cracks in the fabric of reality
– Pass through in drawing form
– Portals are marked on the map as you find them
– Can place your own markers on the map
– Lorule has a few similarities to A Link to the Past’s Dark World
– There is similar music, but the map is different
– Lorule’s land is fragmented
– This means you have to get from location to location by traveling back and forth between Hyrule and Lorule
– Different lighting effects
– Dark Palace: home of the Helmasaur King
– The fortress has three layers of security before you can even get to the entrance
– Have to avoid detection or be thrown in jail
– Can escape from jail by turning flat
– Get past the guards by turning flat and hiding behind vines covering the walls
– The Dark Palace is light impaired
– Need to use your lamp
– Light streaming through windows and cracks open up other areas
– Floors and walls appeared and disappeared depending on whether the lights are turned on, creating treacherous labyrinths
– Must navigate some of them by finding hidden cracks through which to squeeze
– New puzzles and many familiar enemies in the Dark Palace like Goriyas
– Some puzzles involve dropping bombs to trigger a switch,
– Bombs aren’t limited to just one plane, you have to throw bombs up onto ledges to complete puzzles
– Many floating platforms that you have to correctly judge movement of in order to jump down onto, especially in Death Mountain
– You’ll often be forced to seamlessly transition between 2D and 3D versions of Link since some of the platforms can be accessed only by sticking to their sides
– You can assign two items at a time, to X and Y
– B and A are for sword and context use
– Run with L
– Ravio’s items include the Wind Rod
– Many collectibles scattered throughout the land including Maiamai

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