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An overview of the Wii U’s specs, developer commentary

Posted on August 30, 2012 by (@NE_Brian) in News, Wii U

Eurogamer posted a new article today about the Wii U’s specs. While not confirmed by Nintendo, the site spoke to a number of developers who provided a look at some of the hardware’s aspects.

This is what Eurogamer was told about the CPU, RAM, and GPU:

The CPU: The Wii U’s IBM-made CPU is made up of three Power PC cores. We’ve been unable to ascertain the clock speed of the CPU (more on this later), but we know out of order execution is supported.

RAM in the final retail unit: 1GB of RAM is available to games.

GPU: The Wii U’s graphics processing unit is a custom AMD 7 series GPU. Clock speed and pipelines were not disclosed, but we do know it supports DirectX 10 and shader 4 type features. We also know that eDRAM is embedded in the GPU custom chip in a similar way to the Wii.

Believe me when I say that there’s a whole lot more on Eurogamer. There’s a ton of developer commentary from studios including Blitz Games, Two Tribes, and more. You can view the entire article here.

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