Aonuma on voice acting in Zelda: Breath of the Wild, sci-fi elements
The Legend of Zelda: Breath of the Wild’s E3 trailer last week showcased voice acting. Producer Eiji Aonuma has since elaborated on that aspect of the game, in which he told Polygon:
“It’s really difficult to leave an impression on players with just text. It’s not that I made everything voiced. But I have these moments where I want to leave impressions on users. I add voice there.”
“If Link said something the user doesn’t agree with, that relationship between the user and Link would be lost. That’s why I chose not to go with that.”
During his interview, Aonuma spoke about a moment early in development when he first heard a character with “actual human voice.” That moment “touched [his] heart” and “was really striking emotions.”
Zelda: Breath of the Wild is also incorporating the theme of technology and a bit of sci-fi. Regarding this, Aonuma shared:
“There is a little bit of a sci-fi element to it. Link basically adventures through a ruined world. I wanted to add technology as the opposite side of that. I thought it would be interesting for Link to use technology to explore through this wild and ruined world. I figured that would add another layer to the game.”
Aonuma also hinted that the technology featured in Breath of the Wild very well may have played a part in the world being “corrupted.”