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Aonuma on Zelda: Breath of the Wild - physics engine, Monolith Soft's role, more
Once again, another Zelda: Breath of the Wild-focused interview with series producer Eiji Aonuma is online. Gamekult was able to ask the developer about various topics, ranging from the physics engine to Monolith Soft’s role. We have a summary after the break. However, we’ll also be looking to eventually provide a native translation of the interview, since some parts of...
Brian