Game Developer – Games should not be labeled as “Casual” and “Hardcore”
Posted on 15 years ago by Austin(@NE_Austin) in General Nintendo, News | 1 Comment
“We may not find a particular type of game amusing or appealing, but that doesn’t stop them from being a game of equal worth to those titles that we do. These are criticisms that nobody would level at the output of a supposedly ‘casual’ game developer such as PopCap. Make the game you love and people who enjoy the things you enjoy will be the audience. If a game is fun people will buy it whatever the label.” – Dave Thomson of Scottish games developer Denki
I couldn’t agree with Mr. Thompson more. The only thing that these labels create is an assumption that certiain types of games are better than others, which I think is a bit ridiculous. Good games are good games, regardless of whether they’re hardcore or not.
Warner Bros. releases movies on Everyone’s Theater Wii
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 0 comments
As many of you already know, Warner Bros. and Fujisoft are collaborating to release various blockbuster movies on the Wii’s “Everyone’s Theater” service. Here’s a partial list of a few of the movies that will be available tomorrow on the channel.
Batman Begins, Contact, Last Samurai, 2001: A Space Odyssey, Goonies, Free Willy, Charlie and the Chocolate Factory, and The Curious Case of Benjamin Button
New guitar for Guitar Hero 5
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 0 comments
The Guitar Hero World Tour guitar slider was sending analog values. The Guitar Hero 5 guitar controller’s slider is digital, reducing the chance for error and latency. On the surface of the slider we added slight reliefs (like the one on the yellow fret button) to the middle slider fret and the top and bottom slider frets. This way you can feel exactly where your fingers are. There are also colored dots on the neck of the guitar controller near the slider that correspond to the colors of the frets. This allows you to quickly look down and see where your fingers should be (if the reliefs aren’t enough for you). All of these changes to the slider allow you to hit the tapping sections with better precision – we also removed the purple rope in the tapping/slide sections of game play by the way :). For those who are musically inclined, GHStudio’s all new expressive guitar controller capabilities is where the slider will really shine.
I can’t say this makes a difference for me personally, as I didn’t intend to purchase the game in the first place, but perhaps for some people this will be a major selling point of a new guitar, rather than sticking to the World Tour guitar.
Animal Country: Life on the Farm – Details
Posted on 15 years ago by Austin(@NE_Austin) in DS, News | 0 comments
– Manage all types of farm animals, plus dogs & cats
– Construct 12 different buildings, all with multiple upgrades
– Watch out for four types of bears aiming to destroy your farm
– Multiple goods to produce and even more to buy in the city
– 19 different awards to win
Animal Country: Life on the Farm – New screens
Posted on 15 years ago by Austin(@NE_Austin) in DS, News | 0 comments
High Voltage Software – We’re unsure on how DLC is going to work
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 5 Comments
Following the disappointment regarding the lack of downloadable content for The Conduit, High Voltage Software announced that such things would be implemented in their future titles on Wii. As of now, however, the company is not entirely sure how this will work as far as Nintendo’s DLC system, and is looking at exactly what aspects they can take advantage of, and what parts will need to be worked with.
“…we are still evaluating what Nintendo’s DLC system will allow us to do. Once we figure that out, I can better explain our plans. We do want to use DLC. We are planning on using it at this time, but until I know the specifics of how Nintendo is going to enforce their DLC parameters I cannot be 100% as to how we will take advantage of it. ” – David Pellas, High Voltage
HVS on new game – “You haven’t seen nothin’ yet”
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 6 Comments
Yet again, a staff member from High Voltage Software is talking about some previously mentioned unknown game that the company is working on (presumably on Wii).
“Thanks for all the enthusiasm guys! Ill forward all your comments to the Grinder producer. Like Prem said, im currently not on Grinder or Gladiator so im not as “to the second” as I was on Conduit but I will make sure your comments are heard. All I can say about what im working on is “really guys, you haven’t seen nothin yet…”
What could this mystery game be, I wonder? The Conduit 2, perhaps? Or maybe something entirely new?
New footage – Tingle’s Balloon Trip of Love
Posted on 15 years ago by Austin(@NE_Austin) in DS, News | 0 comments
More Modern Warfare Wii rumors
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 19 Comments
Ever since the game’s announcement, many rumors have circulated about a possible Wii version of Modern Warfare 2, much in the same way that Call of Duty: World at War was ported to Wii. Listings on Amazon-esque websites, as well as various comments from gaming outlets regarding the game are just the start of the rumors, it seems, as Australian game store JB Hifi has an entire section dedicated to the pre-orders of Modern Warfare 2 for Wii, including a custom made pre-order box art for the supposed game.
Not only is the box art present, but the store is actually accepting pre-orders for the game itself, further reinforcing the idea that it is indeed coming. In addition, there have been reports of other, smaller gaming outlets taking pre-orders for the game, which serves as a focal point for the Wii-owning hopefuls.
The chances of a Wii version of Modern Warfare 2 coming out are pretty high at this point, and even neglecting the pre-orders, there isn’t much of a reason for Activision not to release one. World at War sold well on Wii, and it is likely that (if they improve their late ad campaign strategy) that Modern Warfare 2 would do the same.
What do you guys think?
Hope for Resident Evil 5 Wii?
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 1 Comment
Ever since it’s launch – nay, since its announcement – rumors have been circulating about a Resident Evil 5 port to Wii, but when Capcom stated that not even the title screen would be possible on Nintendo’s little white system, hopes were all but dashed. In a recent interview, however, Re5 Producer Masachika Kawata has given just a little more insight on the Resident Evil Wii situation, and shed a bit of light on the state of the unlikely game.
“Hypothetically speaking, the Resident Evil 4 engine would work perfectly for replicating the gameplay but we would never be able to recreate the graphical quality. A gun shooting game like Darkside Chronicles makes much more sense for Wii so, in short, Resident Evil 5 Wii Edition isn’t likely to happen. Having said that, Cavia has surprised us with the quality of graphics in Darkside Chronicles, so it may actually be possible after all…”