Hidden music in Mario Kart 64
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 21 Comments
This is pretty neat and something that most Nintendo fans probably aren’t aware of. There’s a small music nugget that comes from the results screen in Mario Kart 64. After about fifty minutes, a different type of loop will play for a minute and a half or so. After that, the music will return to normal. Take a look at the video below to see for yourself!
Why Nintendo would change up the music after fifty minutes is beyond me. But this a nice little secret that Nintendo fans may appreciate!
Japanese VC/WiiWare/DSiWare updates next week
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
VC:
Moon Cresta (Hamster, ARC, 800)
WiiWare:
Mega Man 10 (Capcom, 1000 + DLC)
DSiWare:
GG Series: Throwout (Genterprise, 200)
Renjuku Kanji Shou-gaku 4-nensei (IE Institute, 500)
Renjuku Kanji Shou-gaku 5-nensei (IE Institute, 500)
Brain Challenge (Gameloft, 500)
Let’s Golf (Gameloft, 1000)
Super Robot Wars OG Saga – Masou Kishin The Lord of Elemental coming to the DS
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
– Remake
– Robot sprites, similar to the original
– New, high-quality attack animations
– Gameplay systems based on the original, but has refinements from more recent SRW games
– Carries over the feel from the original
– Releasing May 27
– For the DS
– 6090 yen
Another Metroid: Other M interview
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 3 Comments
Thanks to jcr for the news tip!
Nate Bildhorf on humanizing Samus, voice actress revealed, more
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
Bitmob conducted the following interview with Nintendo of America’s localization producer Nate Bihldorff…
Bitmob: Why Samus? Relatively few Nintendo characters are made to be “real.” You don’t hear Link talking about Ganondorf or Mario wondering what Bowser is up to…yet you hear Samus talking about the Mother Brain, Ridley….
Nate Bihldorff: I don’t think it’s a matter of the folks at NCL [Nintendo Co., Ltd., the Japanese headquarters] going into a room, looking at a dartboard of all their major properties and saying, “That one! That’s the one we’re going to grow!”
It’s more that there’s always been in [Super Metroid director Yoshio] Sakamoto-san’s head a big story and a big background for Samus. You can take a look at some of the manga, which isn’t necessarily related to the games, but there’s clearly more story to Samus than has ever been shown in the games.
I think it’s very appropriate in this case. I think Samus, more than anyone else, is someone whose story we’ve always wondered about, whereas, for various reasons, you don’t really wonder about Mario’s past all that much. And with Link, there have been so many Links over the years, you can get lost looking at all those.
First seven minutes of Pokemon Ranger: Tracks of Light
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Ubisoft kicks off Pure Football in may 2010
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
This is another title that has yet to be confirmed for Nintendo platforms, but it could certainly end up on Wii.
Experience the Raw Sensations of the Football Field
SAN FRANCISCO– March 4, 2010 – Today, Ubisoft® announced Pure FootballTM, an entirely new sports brand that is being developed by Ubisoft Vancouver. The game will be available worldwide in May 2010.Pure FootballTM is a new and unique vision of football video games, emphasizing the intense, physical and spectacular aspects of the sport. The over-the-shoulder camera and visceral audio dynamically react to the context of the match, placing the gamer in the heart of the five-a-side football action, as opposed to the feeling of watching a TV broadcast.
Today hosts play Mario and Sonic at the Olympic Winter Games, leads to suggestive movements
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 3 Comments
This video comes from a showing of Today in Australia…
Thanks to Jocelyn for the news tip!
Hudson Entertainment gets ready to cook up some fun with Diner Dash on WiiWare
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 10 Comments
Fan-Favorite Casual Game Coming to WiiWare March 29
San Mateo, Calif. – March 5, 2010 – The tables are being set for the launch of Diner Dash® on WiiWare™, coming to the Wii™ on March 29, 2010. Hudson Entertainment, the North and South American subsidiary of HUDSON SOFT, partners with PlayFirst, creators of Diner Dash, to bring this best-selling brand to WiiWare™. Diner Dash is also currently available on Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft and on PlayStation® Network for the PlayStation®3 computer entertainment system.
“Diner Dash has been serving heaps of fun for years and Wii owners will soon get their first taste of the action,” said Sabine Duvall, vice president of product development at Hudson Entertainment. “New controls designed especially for the Wii and a new multiplayer mode will keep gamers coming back for second helpings.”