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Three Months Ended 12/31/08

Net Sales – $357,310 [compared to $509,609 three months ended 12/31/07]
Net Income (loss) – $(191,754) [compared to $15,507 three months ended 12/31/07]

Nine Months Ended 12/31/08

Net Sales – $659,704 [compared to $843,443 nine months ended 12/31/07]
Net Income (loss) – $(334,238) [compared to $(806) nine months ended 12/31/07]

For the three months ended December 31, 2008, THQ reported net sales of $357.3 million. On a non-GAAP basis, the company reported fiscal 2009 third quarter net sales of $385.6 million. A year ago, the company reported net sales of $509.6 million, for both GAAP and non-GAAP comparison purposes.


Some new old/new screenshots and artwork. Apologies about the size of a few of the images!


VC

1 (1) – Super Mario Bros. 3
2 (2) – Super Mario Bros.
3 (3) – Super Mario World
4 (4) – Super Mario Bros. 2
5 (5) – Pac-Man
6 (6) – The Legend of Zelda
7 (7) – Punch-Out!!
8 (8) – Mario Kart 64
9 (9) – Super Mario 64
10 (12) – Donkey Kong
11 (13) – Donkey Kong Country
12 (14) – The Legend of Zelda: Ocarina of Time
13 (11) – Sonic the Hedgehog 2
14 (10) – Castlevania III Dracula’s Curse
15 (16) – Super Mario RPG: Legend of the Seven Stars
16 (16) – Tecmo Bowl
17 (17) – Galaga
18 (18) – Excitebike
19 (19) – Sonic The Hedgehog
20 (N/A) – The Legend of Zelda: A Link to the Past

WiiWare

1 (2) – Tetris Party
2 (1) – World of Goo
3 (3) – My Aquarium
4 (4) – CueSports – Pool Revolution
5 (5) – Dr Mario Online Rx
6 (6) – Fun! Fun! Minigolf
7 (8) – Target Toss Pro: Bags
8 (9) – Brain Challenge
9 (10) – Midnight Bowling
10 (7) – Sandy Beach
11 (11) – My Pokemon Ranch
12 (13) – Defend your Castle
13 (14) – Wild West Guns
14 (12) – Tiki Towers
15 (15) – TV Show King
16 (16) – Mega Man 9
17 (18) – Bomberman Blast
18 (17) – Pong Toss – Frat Party Games
19 (19) – Final Fantasy Crystal Chronicles: My Life as a King
20 (N) – High Voltage Hot Rod Show


Hudson has finally confirmed that a new Adventure Island title is heading to WiiWare and will release in Europe this April. The company has also announced a FPS which will support the Nintendo Wi-Fi Connection, also for WiiWare.

Onslaught (Due March in Europe)
Onslaught is a first person shooter which focuses on blasting a massive number of enemy creatures to feel the exhilaration. The story is based on the outer planet in the near future. The massive number of enemy creatures will try to attack the player. In the game you use various types of weapons and battle against it to complete the mission and proceed in the story. Also, there is a mode that uses the Nintendo Wi-Fi connection to compete against the players, up to 4 players, all around the world.

Adventure Island WiiWare (Due April in Europe)
Master Higgins is back with whole new actions and elements in Wii! Gather the Gold Melon hidden in the stages, get the new actions, and explore the Adventure Island. Also, there are mini-games to have fun with your friends. Adventure Island WiiWare has all new updated graphics, not retro style!


“As I’ve stated before, I know the guys at HV quite well. They developed Harvey Birdman for us (they have excellent writers over there in addition to some solid tech chops). Kerry even offered me my first ‘real’ job in the games industry back in like 1992 or something (I declined in the end and went into magazines and websites instead). All hail The Conduit. They’ve done some nice work…The Conduit has really solid tech and art direction. Beyond that, we don’t know much right now. We’ll see what the reviews and fans say in a few months. What people seem to be reacting positively to is the realistic art direction a la Halo/Resistance/etc. given that it’s has rarely been attempted on Wii. If that’s working for them, fantastic. If you’re asking whether Spyborgs is going to go for a realistic art style, the answer is “no”. It will continue to have a stylized look… intentionally so. Okami, Zack & Wiki, Super Mario Galaxy, Madworld, De Blob, etc. are all beautiful games, without being realistic in their approach. Hopefully Spyborgs can approach the work the team has done on prior Ratchet & Clank titles, which also echewed the need for a realistic art direction to provide beautiful experiences.” – Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development

I actually thought that a lot of fans of The Conduit preferred the technical achievements over the art direction in the game. The art isn’t terrible, but most seem to say that compared to Metroid Prime 3, the art isn’t as impressive.


fatal_frame_wii_1

A video game industry analyst is predicting that Fatal Frame IV will release in North America. However, the analyst also believes that the game will come to North America with a name change. It does seem rather silly to change the name of a new entry in an established game series, but the publisher could be looking to start fresh.

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