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The Press Corpse – Anti-Flag.
Gasoline – Audioslave.
Berlin – Black Rebel Motorcycle Club.
Weapon of Choice – Black Rebel Motorcycle Club.
Don’t Fear the Reaper – Blue Öyster Cult.
Hurricane – Bob Dylan.
Someday Baby – Bob Dylan.


– Pilot Konki through 20 missions spanning 5 different environments
– Top-down shooter with creative use of the Wii Remote’s infrared pointer capabilities used to pilot your ship
– Pick up items and upgrades to enhance controls and chances of accomplishing your mission
– Four person multiplayer matches locally on your home console
– Compete for best times with online leaderboards

CHICAGO – Nov. 13, 2008
The fate of the heavens is in your hands in Evasive Space, YUKE’S Company of America and High Voltage Software’s latest space action title for Nintendo’s WiiWare™ service announced today, set to launch this coming January. Capturing the casual pick up and play nature of past WiiWare favorites combined with the creative use of the Wii Remote™’s infrared pointer, pilot your rocket ship on a wildly dangerous interplanetary mission to save the stars.

You’ll be guiding Konki on timed and collection-based missions through 20 stages of mazes and obstacles in five different environments spanning treacherous terrain including asteroid belts, planetary rings, astro-caves, and large space stations. Hazards surround your ship at every move – enemy fire, asteroids, black holes, tight corridors – while ship upgrades tempt you at every turn. Compete with up to three of your friends in local multiplayer matches that will determine which pilot has the quickest and most skilled navigation abilities…


London (13th November 2008) – Square Enix Ltd., the publisher of Square Enix® interactive entertainment products in Europe and other PAL territories, today announces that THE LEGEND OF KAGE™ 2 will be available across Europe and all PAL territories tomorrow, exclusively for the Nintendo DS™ handheld system.

The hit arcade game is back! THE LEGEND OF KAGE 2’s nerve shredding brand of Ninja action is set to take over both screens of the Nintendo DS, engulfing players in a whirlwind of flashing katana, screaming shuriken and breathtaking mid-air combat.


Glendale, CA – November 13, 2008 – Ignition Entertainment Ltd., a UTV Enterprise, a worldwide publisher and developer of videogames, in conjunction with Marvelous Interactive Inc. and developer Killaware, announced today that Lux-Pain for Nintendo DS™, the all-new text-based adventure game, will set its “eye” on North America in March 2009.

Showcasing the work of hot Japanese animator Robin Kishiwada, whose credits include cover illustrations for Eureka Seven series, Lux-Pain features music composed by Kenji Ito, well-known for the music in SaGa, Mana, and Culdcept series’, and Yasuyuki Suzuki, of Operation Logic Bomb, Tail of the Sun, and Space Invaders Extreme fame.


01. [NDS] Hoshi no Kirby: Ultra Super Deluxe (Nintendo) 266,000 / NEW
02. [NDS] Rhythm Tengoku Gold (Nintendo) 40,000 / 1,129,000
03. [NDS] Wagamama Fashion Girls Mode (Nintendo) 37,000 / 154,000
04. [NDS] Pokémon Platinum (Pokémon) 37,000 / 1,890,000

05. [PS3] Grand Theft Auto IV (Capcom) 36,000 / 169,000
06. [NDS] Valkyrie Profile: Toga o Seoumono (Square Enix) 32,000 / 112,000
07. [PSP] Monster Hunter Portable 2nd G (PSP the Best) (Capcom) 19,000 / 44,000
08. [NDS] Personal Trainer: Walking (Nintendo) 18,000 / 45,000
09. [PS3] Gran Turismo 5 Prologue Spec III (SCE) 17,000 / 52,000
10. [PS3] LittleBigPlanet (SCE) 17,000 / 69,000

Source


– due out March 2009
– $60
– Wii exclusive
– uses a A.I. trainer
– running, boxing, and more
– EA Active Soccer version ‘down the road’, and more versions to come
– balance board not required, but supported
– includes peripheral that attaches Wiimote to your body
– endorsed by Bob Greene, Oprah’s trainer
– regular software updates
– more peripherals planned for new exercises
– packed-in nutrition book
– custom 30-day workout
– music player
– true 1:1 motion (says trailer)
– 2 straps included in box
– EA Trax program or EA’s Artwerk label music may come in the future

Source


Following the success of Mega Man 9 and its classic style, Capcom was ready to discuss Mega Man X9 in the 16-bit style.

“16 bit style eh? Retro but not as retro as 8-bit. Neat idea and I’m not sure what Infaune-san is cooking up on that front at the moment. I think we’re still waiting to see what the trailing sales of MM9 look like before we evaluate any other projects of that nature.” – Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development



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