Spider-Man: Web of Shadows trailer (Comic-Con)
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Wii-kly Update: One WiiWare Game and Two Virtual Console Games Added to Wii Shop Channel
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
If variety is the spice of life, we’ve got an extra-spicy lineup for you this week on the Wii™ Shop Channel. From bouncing balls to out-of-control cars to hardcore fisticuffs, the latest game additions offer an incredibly diverse mix of Wii™ thrills. So if you’ve been saving up your Wii Points™ for something new and different, here’s your opportunity to cash in and kick up some serious fun. Enjoy!
Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:
Japanese VC releases tomorrow
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Famicom
– Rockman (Capcom)
Mega Drive
– Street Fighter II: Special Champion Edition (Sega)
PC-Engine
– Blood Gear (Hudson)
Red Steel 2 has been in development, will use Wii MotionPlus
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
“Red Steel 2 has been in development for many months now, and this new device [Wii MotionPlus] will help us be even more precise in what we do with the product. The Red Steel brand is strong – I think we released it on year one, and that people understood that it was a first try on new technology, technology that wasn’t completely finished. And our game tried to grab the best out of it, and was a bit rushed to be sure to offer something in year one to Wii consumers. But Red Steel is still selling well – at a lower price of course, but still it’s in the top 30 or 40 in every country on Wii. So Red Steel is a brand, and as with every brand we have, we now have to reach the top quality possible. What was missing was the preciseness of the sabre – and with this new device I think it will change the experience.” – Alain Corre, executive director for Ubisoft
Helix should be releasing on WiiWare in the near future. The developers have confirmed that the game is finished and is just waiting for the “OK” from Nintendo before release.
Related posts, now at your service
Posted on 16 years ago by Brian(@NE_Brian) in Site updates | 0 comments
I’m not entirely sure whether you guys will find this useful or not, but I’ve added a new feature to NE’s version of WordPress. At the end of each news post article, you can find a couple of links that are related to the news post you are currently reading. That way, if you want to read additional information about a particular subject, you won’t have to go searching for related content. It’s not perfect, and I’ve been tweaking the system, but I hope you guys find it useful.
Weekly savings
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Best Buy
Gourmet Chef: Cook Your Way To Fame (DS) $19.99
My Fashion Studio (DS) $19.99
Imagine: Rock Star (DS) $19.99
Petz Dogz Fashion (DS) $19.99
Circuit City
Free case with purchase of a DS Lite + Guitar Hero for DS
Kung Fu Panda (Wii) – $39.99
Wall-E (Wii) – $39.99
Iwata: Casual audience a focus at E3 because of media attention
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
Over the past few days, Nintendo fans have been forced to understand that E3 is no longer a place for hardcore games to be shown. Instead, it’s where new and casual products can be introduced. In a (roughly) translated interview with Spiegel, Satoru Iwata further explains why Nintendo decided to hold back on hardcore games at E3. “We understand that people were disappointed [with E3]. One must bear in mind that the E3 is always a good place to capture mass audience attention because the media interest is so high. So we concentrated on the games that we share with a new customer in mind that we have developed. We wanted to show what we have this year and early 2009 on the market. We have our games for the hard core of gamers, and there are still teams working on such games. But it just takes longer to finish developing these games, they finish within two to three years. The beginning of 2009 we will not bring, so we could at the E3 show none.”
Okami sequel unlikely
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 3 Comments
When Okami was released back in 2006 for the PS2, it received stellar reviews. Unfortunately, in spite of the positive feedback, not too many people purchased the game. Once Okami launched on the Wii however, people began to hope that there could be at least one more sequel down the line, as the game was given new legs. Still, the ruinous situation with PS2 sales continued with the Wii version. For this reason, it is probably not too surprising that Capcom’s Corporate Officer/VP of Strategic Planning & Business Development, Christian Svensson, is doubtful of an Okami sequel. “I think we need a lot more people buying the current version before we seriously consider a sequel.” The one striking detail about this quote is that a new game wasn’t fully denied. One would expect that when Clover Studios dissolved, there would be a 100% assurance that Amaterasu would be taking a very long rest. Based on the quote though, the fact remains that more Okami in the future is highly improbable.