Deep Silver and Interactive Game Group Announce Videogames Based on the Upcoming Animated Feature Film Igor
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Igor Games to Be Released in Europe on PC, Nintendo DSTM and WiiTM
Deep Silver, the game label of Koch Media, and Interactive Game Group, LLC (I2G), an-nounce that they will publish the game Igor for the PC, Wii™ and Nintendo DS™ in the European PAL territories, the French overseas territories, the Commonwealth of Independ-ent States, South Africa, Australia, and New Zealand.
The Igor videogames are produced by I2G and Legacy Interactive. They are based on the animated movie of the same title by Exodus Film Group, distributed by Metro-Goldwyn-Mayer Pictures. “Igor” opens in the United States on September 19, 2008 and features the voice talents of artists such as John Cusack, Steve Buscemi, John Cleese, Jay Leno and Christian Slater. The movie will benefit from a worldwide distribution for the Holidays of 2008.
Tony Hawk’s Motion rated by the OFLC
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 0 comments
There have been rumors for months that the next Tony Hawk Game would use an accelerometer or some sort of motion control. Well, this looks to be like a pretty clear indication that we can expect something in that manner. I kind of hope that the name is changed, though!
Wii-kly Update: One WiiWare Game and Two Virtual Console Games Added to Wii Shop Channel
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
One WiiWare Game and Two Virtual Console Games Added to Wii Shop Channel
Fans of ’80s platforming action have something to shout about this week—namely, the Virtual Console™ debut of a true classic: Mega Man™. Whether you’re experiencing this vintage robot adventure for the first time or reliving the fun of your NES® heyday, you’ll find all of the game’s side-scrolling thrills intact. Meanwhile, players with a passion for sinking the perfect shot can rule the table with a new WiiWare™ pool title or conquer the links in a challenging, globetrotting golf game.
Nintendo adds new and classic games to the Wii™ Shop Channel at 9 a.m. Pacific time every Monday. Wii™ owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:
Capcom up for more Viewtiful Joe if potential is recognized
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News | 2 Comments
“There’s no ‘percentage chance’ that I could give you [Viewtiful Joe this generation] that would at all be accurate. If it strikes someone of influence (a producer of note, Inafune, Takeuchi, perhaps even me) that it’s something that has potential (both gameplay and sales) then it could happen. If not, it won’t. I can’t predict who might or might not see that potential.” – Christian Svensson, Capcom’s Corporate Officer/VP of Strategic Planning & Business Development
The first Viewtiful Joe game was produced by the folks at Capcom, but the other titles in the series were created by Clover Studios (which has partially become Platinum Games.) Atsushi Inaba oversaw the development of all the Viewtiful Joe titles and is currently working for Platinum Games, so I suppose someone else would need to take the helm of development in the future.
The Conduit devs striving for LAN play, inspired by Halo and Golden Eye
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
The Conduit is shaping up to be the total third-party Wii package. The graphics, gameplay, and controls are all nailed down. Oh, and don’t forget online play. High Voltage Software is doing its best to deliver the best online experience, but is also interested in adding LAN play in the game. Speaking with 4 color rebellion, High Voltage Software’s Eric Nofsinger explained, “Our plan is to deliver a solid multiplayer experience both online and LAN.” You might also be interested in knowing that The Conduit was influenced by the likes of Halo and Golden Eye – two very huge and revered games!
Weekly savings
Posted on 16 years ago by Brian(@NE_Brian) in DS, GBA, News, Wii | 0 comments
Best Buy
My Spanish Coach (DS) – $14.99
New International Track & Field (DS) – $19.99
Petz: Bunnyz (DS) – $14.99
Petz: Dolphinz (DS) – $14.99
Imagine: Babyz (DS) – $14.99
Imagine: Fashion Designer (DS) – $14.99
Cheetah Girls: Passport to Stardom (DS) $29.99 – Save $10 with purchase of game and Cheetah Girls CD
Target
Madagascar (GBA) – $9.99
Wiffle Ball (DS) – $9.99
Strawberry Shortcake: Strawberryland Games (DS) – $14.99
Deal or No Deal (DS) – $14.99
Ultimate Spider-Man (DS) – $14.99
Circuit City
Super Mario Galaxy (Wii) – $39.99
Guitar Hero: Aerosmith (Wii) – $39.99
Endless Ocean (Wii) – $19.99
Cooking Mama: Cook Off (Wii) – $19.99
Big Beach Games (Wii) – $19.99
Need For Speed: Carbon (Wii) – $19.99
Winter Sports: The Ultimate Challenge (Wii) – $19.99
The House Of The Dead 2 & 3 (Wii) – $19.99
Mario Party DS (DS) – $19.99
Super Mario 64 (DS) – $19.99
New Super Mario Brothers (DS) – $24.99
Kung Fu Panda (DS) – $19.99
Pokemon Diamond/Pearl (DS) – $29.99
Wow, there’s actually a ton of deals this week. Super Mario Galaxy is a steal at $39.99 and there are other notable games on the list including Super Mario 64 DS and New Super Mario Bros.
Flute Link: Otakon 2008
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Tag Games investigating cross-platform connection for Astro Ranch
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 0 comments
We brought you the scoop on Astro Ranch for the DS yesterday, but you might be delighted to hear that the developers of the game are looking into a way for players of the iPhone, N-Gage, and DS to be able to interact with each other. “Right now the connectivity aspect of the game is the biggest technical hurdle for us to overcome,” Paul Farley said. “Not only do we want players with iPhone’s to be able to connect to each other but for the connected features to be device agnostic meaning it won’t matter if you have an iPhone, N-Gage, DS or even mobile version of the game the same functionality will be available across them all.”
Krome to use MotionPlus in the future, more games in development
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 2 Comments
“Well it’s funny, I was at LucasArts a lot during E3 and it was the forefront of what we were talking about. I mean obviously this year we can’t, since the device isn’t coming out yet, and Force and Clone are both hitting by thanksgiving, so that’s out of the question. With the other stuff we’re working on now though, we’re definitely looking to incorporate it, so… I think next year it’s going to be really, really cool. You’re right though. The 1:1 control is on everybody’s lips now, and yeah, not this year, but for next year we’re definitely working on something. I’ll leave it at that.”
“Well… We’re doing at least two more Wii titles for next year; maybe three. You know, we did Spyro already on Wii, we’ve got Force as our second one, and Clone as number three, so we’ve actually done three this year as well. It’s a great console, it has performed really well in the marketplace, and Nintendo has created a device that people really want to play. They didn’t necessarily go after “bigger and better” in every way – the power of the system, for example – but they made something people want to play, and it’s paying off.”
– Robert Walsh, Krome CEO
Down the line, I’m sure Krome (or at least a different company), will attempt for 1:1 controlling options for Star Wars titles. Meanwhile, Clone Wars and The Force Unleashed seem like two very respectable titles.