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Call of Duty: Ghosts supports dedicated servers on all platforms

Posted on October 7, 2013 by (@NE_Brian) in News, Podcast Stories, Wii U

Dedicated server support for Call of Duty: Ghosts isn’t just limited to the Xbox One, which had been confirmed previously. It sounds like all other platforms are being included in the mix – including Wii U… maybe.

Infinity Ward’s Mark Rubin confirmed on Twitter that dedicated servers “will be used on current gen, next gen and PC”. He wrote:

GHOSTS ONLINE CONNECTIVITY UPDATE: I wanted to give a quick update on some of the work that has been done to improve everyone’s online experience. We’ve already mentioned dedicated servers as part of the overall plan to improve connectivity. Dedicated servers will be used on current gen, next gen and PC with Ghosts. And, in order to make sure that people have the best possible experience regardless of platform, location or connection, Ghosts will be using a hybrid system of dedicated servers and listen servers. So no matter where you are the game will always be trying to give you the best online performance possible. There is also some great new tech in the matchmaking system that will place players in matches that have the best combined overall connectivity performance. Again these are just some of the things that are going into Call of Duty: Ghosts to give players a great online experience. Can’t wait to see you all online.

So I’m assuming Wii U is included here. But honestly, I wouldn’t be surprised if it wasn’t…

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