UnchainBlades EXXIV screenshots
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Lots of Rhythm Hunter HarmoKnight footage
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Capcom teasing “surprising information” for Monster Hunter 4 at TGS
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Monster Hunter 4 will have a big showing at the Tokyo Game Show this year. It’ll be playable for the first time, and Capcom will even be revealing “surprising information” during the show.
Specifics on this haven’t been announced yet, for obvious reasons. All that’s known is that details will be shared during the game’s stage event, which will also cover an introduction to new systems and actions.
Those who try out the Monster Hunter 4 demo will be able to battle three monsters and experience the new ruins field. Additionally, the “Controllable Insect Bow” weapon will be available.
Capcom will hand out the following bag to demo players, which includes a booklet and another novelty item:
RUMOR: Mario Kart 7 and SM3DL are headed to the eShop
Posted on 12 years ago by Austin(@NE_Austin) in 3DS, Rumors | 0 comments
Well, I’d say that this rumor makes a fair amount of sense! I don’t know anything about the techno-jargen, but it seems that the bottom line is that Mario Kart 7 and Super Mario 3D Land are headed to the 3DS eShop as downloadable titles. Of course this is just a rumor for now, but it’s one that I’d say has a fair bit of clout given the online strategy Nintendo is pursuing.
For those interested, here’s the forum post that the rumor stems from:
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Well I was running my weekly scan of Nintendo’s CDN (the server where Nintendo hosts eShop Titles), and the EUR version of Mario Kart 7’s title ID was added, sometime between now and last thursday.
You might call me wrong, but if you look at the TMD, it says the title has a manual and DLP Child, just like Mario Kart 7. And the NCCH files on CDN are very close to the size of the NCCH files from the EUR version of the ROM:
Executable NCCH: CDN/ROM = 609/611mb
Manual NCCH: CDN/ROM = 2.69/2.52mb
Dlp Child Container NCCH: CDN/ROM = 26.5/26.5mb
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You can actually investigate the truthiness of this claim by downloading the “TMD” yourself.
An overview of Monster Hunter 4’s weapons
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Capcom has shared details on a slew of weapons that will be included in Monster Hunter 4. Details about all known weapons can be found below.
Souchuukon
– From ancient times
– Can control insects
– The “hunting insects” suck up energy from monsters that can strengthen the user
– Light weapon
– Allows the player to be very mobile
Great Sword
– Huge sword
– Like the tusk from a monster killed by a hunter
– Slow weapon
– If it hits a monster, it’ll kill it
– Can be used to guard
Long Sword
– Made for fast and consecutive strikes
– “Spirit” is accumulated after each strike which allows players to use a a spirit slash
Sword and Shield
– Versatile weapon
– Can execute a whirlwind slash
– Fast and constant attacks with few breaks in between
– Can use items while unsheathing the sword
Twin Swords
– Dual Sword users wield two small swords in both hands that can rapidly strike enemies
– Demon transformation mode adds more power
Hammer
– Best offensive power out of all weapons
– Hit a monster on its head to make it dizzy
Hunting Horn
– Play songs that change status effects
– Play a tune while attacking a monster so you can simultaneously be an attack and support character
Lance
– Has a gigantic shield and long lance
– Guard and counter-attack
Gunlance
– Powerful weapon
– Adds explosive shells to a solid lance
– There is a “full burst” attack that unloads all of the bullets in the weapon
Bowgun
– Lightweight and mobile gunner
– Can hit monsters from afar
– Bowgunners have different rounds of ammunition
– One type gives you rapid fire
Bow
– Agile weapon
– Target weak points from a variety of differences
Switch Axe
– Sword and an axe in one
– Switch to axe mode to do powerful strikes
– Sword mode used for speed
A look at Famitsu’s Professor Layton vs. Ace Attorney ad
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Above is the Professor Layton vs. Ace Attorney ad from this week’s Famitsu. It contains the release date puzzle, which apparently hints at a November 29 launch.
Fractured Soul is nearly 3,000 blocks
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
When Fracuted Soul releases, it’ll be the biggest game on the eShop. It takes up nearly 3,000 blocks on an SD card – 2,982 blocks, specifically. The large size shouldn’t come as a huge surprise as Fractured Soul started out as a retail title.
Other big eShop games include New Super Mario Bros. 2 (2,725 blocks) and Order Up! (2,485 blocks).
Another Japanese Nintendo Direct produced for Brain Age: Concentration Training
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Videos | 0 comments
This one really came out of nowhere!
Renegade Kid wants to focus most of its future efforts on 3DS and Wii U eShop games
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
Each one of Renegade Kid’s games has appeared on a Nintendo platform. The only semi-exceptions to this are Mutant Mudds and Dementium II, both of which have also been made for the PC.
Even though Renegade Kid has showed interest in the PC as of late, the studio won’t be abandoning its support for Nintendo platforms. In fact, co-founder Jools Watsham wrote on his blog recently that the company “would like to put the majority of our future development efforts into the 3DS eShop and Wii U eShop titles”.
“Porting Mutant Mudds to the PC, and selling it on Steam, has the potential of bringing some much needed funds into Renegade Kid, which will go straight into the development of new games. As we’re being perfectly – and frankly – honest here; I would like to put the majority of our future development efforts into the 3DS eShop and Wii U eShop titles (we’re authorized Wii U developers now btw – excite!).”
Thanks to Chad for the tip.
More details on Square Enix’s Dragon Quest plans for TGS
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii, Wii U | 0 comments
Square Enix recently confirmed that it would be pulling back the curtain on the Wii U version of Dragon Quest X at this year’s Tokyo Game Show. New information has since emerged about the company’s plans for the game (and the series overall), hinting that footage from the Wii U game will be shown.
Read on below for an overview of Square Enix’s full plans for Dragon Quest X at TGS.
– Stage is called “Dragon Quest X Wii U Demonstration Stage”
– Hosted by DQX producer Yousuke Saito
– Stage description says that we will be getting information about the Wii U version
– Based on the word “demonstration”, there could be a live demonstration with footage
– This isn’t specifically stated
– Dragon Quest X not playable at TGS
– There will be a “developers special talk”
– Saito and director Jin Fujisawa will detail the game’s big October update
– Series creator Yuji Horii will take part in a live recording of the Square Enix Chan! web radio program
– Horii and Saito will answer questions about Dragon Quest X
– Dragon Quest X photo contest and Dragon Quest Monsters: Terry’s Wonderland 3D tournament will be held at TGS
Thanks to 4Him for the tip.