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3DS

“Based off internally conducted research, naked-eye 3D for portables does not have high precision, and at present there are limitations.” – Sony Computer Entertainment CEO Kaz Hirai

Although I’ll admit that the 3DS’ technology has issues like a narrow viewing angle, based on the feedback from E3, I’d say the good outweighs the bad. Not only can you take your 3D gaming experiences anywhere you go, but you also don’t to hassle with 3D glasses.

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Iwata hints at 3DS price

Posted on 14 years ago by (@NE_Brian) in 3DS, News | 8 Comments

Update: According to analyst Michael Pachter, Nintendo of America president Reggie Fils-Aime told him that it costs “a lot more” to make a 3DS than a DSi and that Nintendo doesn’t intend to lose money on the hardware.

There were two pieces of information Nintendo failed to mention about the 3DS at E3: A date and price. It’ll probably be a few months before we hear about either of those two details, but Nintendo president Satoru Iwata provided a hint regarding how much the handheld will cost. Because of the system’s graphical enhancements over the DS, new camera, features, and improvement in overall technology, it seems logical to assume that the 3DS will be priced more heavily than past Nintendo portables. According to Iwata, it’ll cost more than the current DS, which probably means it’ll set consumers back at least $200.

“I have to refrain from talking specifically about the price point. What I can confirm is that, in terms of the production costs, it will cost more than the costs for the Nintendo DS today. Having said that, we believe we will produce enough value worthy of the production cost. We do not think we have to sell the products below cost.”


Iwata on the origins of the 3DS…

“3D is nothing new for Nintendo. We’ve been working on the challenges for a number of years. As you know, about 15 years ago, we tried 3D with the Virtual Boy handheld. It didn’t work that well.

About ten years ago, when we were launching the Nintendo GameCube console, 3D technology was already available in the form of parallax barrier. We experimented to see what would happen if a LCD display could do 3D using the processing power of the GameCube. The GameCube had the ability to show images from the left eye and the right eye, shifted so that they could produce a 3D effect. The circuitry had been designed with the possibility of using a parallax barrier LCD. We experimented with Luigi’s Mansion, a launch title for the GameCube, to see if it would work. And the result was appealing. It showed depth in the view of the gaming world. But when we reviewed its marketability, we had to consider the problem of consumers having to purchase displays. Game hardware was already one purchase. And the TVs were not cheap at that time. So we thought it would not be practical.


Mega Man 2
Castlevania
Urban Champion
Kid Icarus
Yoshi’s Island
Smash Ping Pong
Mario Bros.
Super Mario Bros.
Tennis
The Legend of Zelda
Metroid
Mystery of Murasame Castle

The games above were included as part of a sizzle reel of old-school titles at E3, hinting that they would be coming over to the 3DS. I’m not sure why it took so long to find out about this (and why Nintendo hasn’t shared a video of this as well as other 3DS trailers), but that’s besides the point!

In any case, Reggie has confirmed that the games will be brought over to the system. The thing is, they might be more than just simple ports. You may remember that Shigeru Miyamoto stated that with the Ocarina of Time remake, the developers are looking to take advantage of the 3DS’ features and 3D effect. So it’s possible that the classic games listed above may receive similar treatment.

Naturally, one of the first things you might think of when hearing about this is that Nintendo might be planning some sort of 3DS Virtual Console/3DS service. That seems likely based on the Japanese trademarks discovered several weeks ago, but we’ll have on that until Nintendo provides an official announcement.

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As was revealed earlier this week, the 3DS can take 3D photos thanks to two outer cameras. However, no one has really brought up the idea of recording 3D footage on the system. So, is it possible? Well, according to a Nnooo programmer, there was a demo at E3 showing off that very feature.

“We also saw this tech demo that used the camera which actually recorded 3D, so that was something that Nintendo didn’t confirm, so hopefully they confirm it. But from what I saw, it actually recorded footage in 3D. So that tech demo was really good…”

I assume Nnooo knows what they’re talking about, but like he said, it has yet to be officially confirmed. The ability to record 3D footage could be a huge selling point for Nintendo, so let’s hope they integrate it into the system.



Update: Added a few more details below.

“[The 3Ds] no health issues. We are working with the experts in the field. We’ve done extensive testing. We have a legacy of bringing only the best and finest products to the marketplace. We will recommend that very young children not look at 3D images. That’s because, [in] young children, the muscles for the eyes are not fully formed… This is the same messaging that the industry is putting out with 3D movies, so it is a standard protocol. We have the same type of messaging for the [1990s Nintendo virtual reality machine] Virtual Boy, as an example.” – Nintendo of America president Reggie Fils-Aime

“Has there ever been a Nintendo handheld without a good battery life?” – Nintendo of America president Reggie Fils-Aime

According to Reggie, the “young children” label applies to kids younger than seven. But the nice thing about the 3DS is that you can use the 3DS Depth Slider to completely turn off the 3D effect. So, everyone should be able to play the 3DS in some form!

– Form factor of the 3DS shouldn’t be considered final
– Nintendo plans to manufacture the extendable stylus at E3
– Nintendo still deciding if 3DS will be region locked

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