Trailers for this week’s North American Nintendo Downloads (6/14/12)
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, Videos, Wii | 0 comments
You can find trailers for all of this week’s North American Nintendo Downloads in the video above, which spans over five minutes. Footage of Mega Man X2, Donkey Kong Jr., Devil Band – Rock the Underworld, Mad Dog McCree, and 7 Wonders II are included.
Pokémon Fans Find Kingdoms to Conquer in Pokémon Conquest for Nintendo DS
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Players Battle to Unite the Region of Ransei in a New Game Featuring Warlords, Warriors, Characters Inspired by Japanese History and Nearly 200 Pokémon
REDMOND, Wash., June 14, 2012 – New and experienced fans of the Pokémon video game series are invited to embark on an entirely new role-playing adventure. Pokémon Conquest launches for the Nintendo DS family of hand-held systems on June 18. The game is also playable on Nintendo 3DS in 2D mode, and challenges players to enter into battles across a variety of environments in the mythical region of Ransei. For the first time in the Pokémon franchise, players take on the role of Warlords who are linked with Pokémon, and must recruit allies to unite the kingdoms of Ransei and unleash the Legendary Pokémon. Developed by TECMO KOEI GAMES Co., Ltd., the game features nearly 200 Pokémon to battle and recruit, including many from the fan-favorite Pokémon Black Version and Pokémon White Version games.
In Pokémon Conquest, the region of Ransei is divided into 17 distinct kingdoms – one for each of the 17 types of Pokémon. Players will be able to choose from 36 playable Warlords, each with its own unique storyline, and engage in a series of turn-based battles in which they can control Pokémon and Warriors. Battles can grow to include as many as 12 Pokémon in a six-on-six skirmish. Many battlefield victories will let players recruit more Warlords and Warriors and gain access to additional allies. Along the way, they will also encounter fascinating Warlords and Warriors inspired by the Japanese feudal era.
Footage of this week’s European Nintendo Downloads (6/14/12)
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Screenshots of this week’s Nintendo Downloads (6/14/12)
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Nintendo Download (6/14, North America)
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This week’s Nintendo Download includes the following featured content:
Nintendo eShop
Donkey Kong Jr.™ – In this timeless classic, clamber up vines and chains and gather vital fruit and keys to free your father, Donkey Kong™, who’s been imprisoned by Mario™. (For Nintendo 3DS™)
Pokemon Black/White 2 and Pokemon Dream Radar footage
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, Videos | 0 comments
Nintendo released new footage of Pokemon Black/White 2 and Pokemon Dream Radar in the latest Iwata Asks. We’ve combined the clips into the video above.
Details from Iwata Asks: Pokemon Black/White 2
Posted on 12 years ago by Brian(@NE_Brian) in DS, News | 0 comments

Nintendo has published a new Iwata Asks interview focusing on Pokemon Black/White 2. While its only available in Japanese for the time being, it’ll surely be translated before the overseas release of the games.
Nintendo president Satoru Iwata, Pokemon Company CEO Tsunekazu Ishihara, and Game Freak development head Junichi Masuda participated in the discussion. The group discussed how the project came to be, why it’s on the DS rather than the 3DS, and more.
A summary of the Iwata Asks interview can be found below.
– Once Black/White were released, the Pokemon staff were trying to decide what should come next
– Iwata noted that Grey would be a likely candidate, the team decided to positively “betray” expectations by trying to put a “2” in the title for the first time
– Black/White 2 is different from past third versions in the sense that there are two SKUs
– According to Masuda, the idea for two games came from an idea that couldn’t be put in Black/White’s development due to time constraints
– This idea needed two SKUs
– Plan for two SKUs led to the beginning of development
– Making Black/White 2 as a sequel came slightly after this
– Masuda said Black/White 2 are coming to the DS rather than the 3DS because there was a desire to make a sequel set in the same world
Thanks to 4Him for the tip.
Reggie says Wii U isn’t rushed, success will be compared to Wii, third-party approach, lots more
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, GameCube, General Nintendo, News, Wii, Wii U | 0 comments
A new, juicy interview with Nintendo of America president Reggie Fils-Aime has gone live. It’s actually so juicy that I couldn’t possibly cram all of the quotes into a title of reasonable length!
Reggie opened up about how Nintendo isn’t rushing Wii U due to the poor performance of any of its other systems and the success of the console will be compared to Wii. He also delved into the Wii U’s account system, marketing challenge for casual players, how the Wii U’s launch information will be partially determined by E3 feedback, non-concern over the power of other next-gen consoles, and Nintendo’s approach for third-party support.
Whew!
Like always, we’ve posted all of Reggie’s comments for you below.