WayForward talks 3DS interest, ideas for Shantae 3DS, LIT/Mighty Flip Champs sequels, more
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 1 Comment
Matt Bozon/Sean Valesco/Adam Tierney on their interest in the 3DS…
Matt Bozon: “We are full speed ahead. Personally I’m a big fan of 3D comics and (I’ll say it) Virtual Boy. So, this is everything I love with none of the negative elements that keep those kinds of things trapped in offbeat or nostalgia circles. 3DS is a true stereo visual experience that needs no special equipment. It’s going to fly off the shelves, and we’ll be there with the rad games.”
Sean Valesco: “I love the glasses-less 3D, it’s amazing. I’ve wanted analog control forever, and the extra processing power means we can do a lot more, too. The only caveat is that the top screen and touch screen are much more differentiated than the DS, meaning that you can’t ever touch the 3D gameplay. It will be interesting to see how developers tackle this hardware, but needless to say I am over the moon!”
Adam Tierney: “I like that I can finally see something in 3D without having to wear goofy glasses. I’m very excited to be working on the system.”
New direct-feed Sonic Colors footage
Posted on 14 years ago by Brian(@NE_Brian) in DS, Videos, Wii | 2 Comments
Ghost Trick: Phantom Detective screenshots
Posted on 14 years ago by Brian(@NE_Brian) in DS, Screenshots | 0 comments
Ghost Trick: Phantom Detective trailer
Posted on 14 years ago by Brian(@NE_Brian) in DS, Videos | 1 Comment
Nintendo Voice Chat podcast summary
Posted on 14 years ago by Brian(@NE_Brian) in DS, News, Wii | 2 Comments
Metroid Other M
– Craig liked the game
– He had been skeptical
– Peer thought the game got better as it went on, but feels the Prime games were better
– Peer doesn’t feel like Other M doesn’t always sound like a Metroid game
– He’s still happy that he got the game
– Only reason to shoot the enemies now is to see secrets in the room
– Craig hates the reason why Samus can’t use her weapons
– Some podcast members didn’t like the d-pad controls
– Craig talked to Sakamoto a few months ago, who said he wanted to make a game where it’s like playing a NES game
– Craig asked Sakamoto why not use the Classic Controller, Sakamoto said that it doesn’t come with the system
– Apparently the original intention was 2D, but according to Sakamoto’s story, Team Ninja came to him with a prototype, which he liked, though the 3D off-rails stuff was working well
– At face value it’s a great game
– Craig thinks if they added nunchuck controls, a lot of problems would have gone away
– Overall Craig highly recommends it