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General Nintendo

Over the weekend, the Nintendo World Store hosted a party for the 25th anniversary of Super Mario Bros. Shigeru Miyamoto was in attendance, as was Andrew Gardikis, a fan who has previously executed successful speed runs for the game. Gardikis once again attempted a speed run on Sunday, though there was, naturally, more pressure this time around. Unfortunately, he was unable to complete it, but at least it seems everyone has a great time! You can check out more pictures from the event here.

Source


In this photo provided by Nintendo of America, Margie C., 19, from Brooklyn, New York, is one of the first to purchase the new limited-edition red Wii bundle which includes New Super Mario Bros. Wii, Wii Sports, and red Wii Remote Plus and Nunchuk controllers at a special event to celebrate the 25th anniversary of the original Super Mario Bros. game at Nintendo World in New York on Saturday, November 7, 2010. (Victoria Will/AP Images for Nintendo of America)

In this photo provided by Nintendo of America, multiple generations of devoted Nintendo fans including John S., 4, and Will S., 6, from Brooklyn, New York, and Robert C. (son) and Robert C. (father) from New York, New York, dressed in their best Mario-themed gear to celebrate the 25th anniversary of Super Mario Bros. at Nintendo World in New York on Sunday, November 7, 2010. (Victoria Will/AP Images for Nintendo of America)

In this photo provided by Nintendo of America, Nintendo video game designer, Shigeru Miyamoto, celebrates the 25th anniversary of Super Mario Bros. with a cake at Nintendo World in New York on Sunday, November 7, 2010. The cake depicts a level from Miyamoto’s Super Mario Bros., one of the most beloved video games in history. (Victoria Will/AP Images for Nintendo of America)


Iwata on 3DS hardware and software shipment figures/Miyamoto’s hobbies/Miyamoto’s DSiWare app…

“First, about the Nintendo 3DS software, you asked what the basis for our unit shipment forecast is. Please note that this forecast is Nintendo’s shipment number, so not all the 4 million hardware units and the 15 million software units are expected to reach consumers’ hands. Now that we are launching a new hardware device, for which people’s anticipation is fortunately high, and in terms of the current circumstance where a number of software developers with strong will to make the software for it are wanting to launch their software on or close to the launch date of Nintendo 3DS, we think that the company will be able to make that size of software shipment from Nintendo. In addition, since the retailers also have high expectations for this new hardware, we are expecting them to offer sufficient shelf space to showcase and sell a certain good amount of the software from the beginning. These are the reasons as to how we have come up with that software shipment figure.

I understand that your question was based upon a concern that the 3.75 tie ratio (software sales per hardware unit) will be too much for a period of just about one month from the hardware’s launch, but please understand that there is certainly a small time gap between when Nintendo ships Nintendo 3DS software to the retailers or to the third-party publishers and when this software is actually sold at the retailers, and, by taking into consideration the high expectations for this product before the launch, we have concluded that we would be able to make that shipment figure (sell-in). I hope you will understand this point.


It’s probably a bit too early to be talking about this year’s Spike TV Video Game Awards. The event won’t be taking place for another couple of months, after all. Still, that isn’t stopping Geoff Keighley from hyping up this year’s show. Although he wasn’t ready to reveal specific details yet, he did say that the event will feature Spike’s “best VGA lineup” ever.

“Man we have so much to tell you! But it’s not quite time yet. It’s the best VGA lineup we’ve ever had, I promise you that.”

Source


It seems that Nintendo will continue to release additional videos. We still have yet to see “super plays” for Super Mario Bros. 2 and Super Mario Bros. 3, so perhaps we’ll see those next! You can check out similar videos here, here, here, and here.


Fans from Every Generation Invited to Celebrate 25th Anniversary of Super Mario Bros. at Newly Remodeled Flagship Store

–(BUSINESS WIRE)– Nintendo Media Alert:

WHAT:

Gamers of all ages can remember the first time they played Nintendo’s original Super Mario Bros.™ – one of the most loved, most played games in history. On Nov. 7, Nintendo of America is pulling out all the stops to celebrate the 25th anniversary of the series and mark the grand re-opening of Nintendo’s flagship Manhattan retail store, Nintendo® World. Fans of all ages are invited to gather at Nintendo World at New York’s famed Rockefeller Plaza for an unforgettable anniversary bash and a firsthand look at the store’s renovation. Attendees can enjoy hands-on game play with new and classic Super Mario Bros. games, a Super Mario Bros. cake, a fun photo booth and a video station where fans and consumers can record their favorite memories of Super Mario Bros. Fans are encouraged to dress up as their favorite Mushroom Kingdom characters and even pose for photos with Mario™ himself. The event is free and open to the public.

Since the 1985 launch of the original Super Mario Bros. video game, Mario has become one of the world’s most widely recognized pop-culture icons. To date, 240 million units in the Super Mario Bros. franchise have been sold worldwide. In addition, players of every generation can enjoy characters inspired by Super Mario Bros. in games such as Super Mario Galaxy™2, which is currently available for the Wii™ console, and Mario vs. Donkey Kong™: Mini-Land Mayhem! for the Nintendo DS™ family of hand-held systems, which will launch on Nov. 14.


Messenger bag (550 coins)

Ideal for carrying games, books, and much more, this durable and stylish messenger bag shows off a Club Nintendo exclusive design featuring Mario™ icons including Super Star!

• 100% Black Cotton Canvas, Made in the USA
• Dimensions: 15 x 13 x 3 inches, with 45 inch loop handle
• Bag holds up to 30 pounds

Tote Bag (250 coins)
A fun and functional tote bag that features a silkscreened Super Mario™ Power Up Mushroom design exclusive to Club Nintendo. Use this environmentally-friendly bag to tote groceries, toys, games, or Wii Remote™ and Nunchuk™ controllers to a friend’s house!

• 100% Natural Cotton Canvas, Made in the USA
• Dimensions: 15 x 13 x 6 inches, with 24 inch loop handle
• Bag holds up to 20 pounds

Super Mario Galaxy 2 Screensaver (10 coins)
Features gameplay footage from Super Mario Galaxy™ 2, and gives fans a view into the expanse of the Mario™ galaxy.

• Select Mac or PC version of screensaver to download
• File size is 76 MB (PC and Mac)
• System Requirements: Windows 7/Vista/XP/2000, Flash Player 9.1; Mac 10.6/10.5/10.4, Flash Player 10.0; 300 MB free hard disk space
• Recommended Environment: CPU Windows Intel Pentium 4 or more, Mac Intel Core Duo processor or more; Memory 512 MB or more.

Check out the rewards here


We provided you guys with a sneak peak of Nintendo Power’s “Game Changers” article a couple of weeks ago via a scan released on the magazine’s official website, but we’ve posted the complete list below.

13. Wii Fit
Influenced such games as: EA Sports Active: More Workouts, Just Dance, Jillian Michaels’ Fitness Ultimatum

12. Metroid
Influenced such games as: Castlevania: Symphony of the Night, Mega Man ZX, Shantae: Risky’s Revenge

11. Nintendogs
Influenced such games as: SimAnimals, Viva Piñata: Pocket Paradise, Monster Tale

10. Brain Age: Train Your Brain in Minutes a Day
Influenced such games as: Big Brain Academy: Wii Degree, Professor Layton and the Curious Village, Art Academy

9. GoldenEye 007
Influenced such games: Metroid Prime, Call of Duty: World at War, The Conduit

8. Tetris
Influenced games such as: Dr. Mario, Columns, Puyo Pop

7. Pokemon Red Version and Pokemon Blue Version
Influenced such games as: Yu-Gi-Oh! Dark Duel Stories, Mega Man Battle Network, Dragon Quest Monsters

6. The Legend of Zelda: Ocarina of Time
Influenced such games as: Resident Evil 4, Star Fox Adventures, Kingdom Hearts 358/2 Days



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