Voice of Samus – video interview
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Nintendo working hard to fix Club Nintendo
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
“I’m sorry to hear that you’ve experienced difficulties with using Club Nintendo. As with any large online undertaking, we’re facing some growing pains, but I want to assure you that we have a team dedicated to improving the service and making it work for all users. We are currently doing maintenance on the Club Nintendo site which should resolve any problems you’ve experienced. As we don’t yet have an estimated time when the Club Nintendo site will be back up, we ask that you please keep checking back. Thank you for your patience!” – Nintendo representative
Club Nintendo has really been a mess since it launched, so it’s to be expected that it is undergoing maintenance. I’ve heard of all types of issues popping up including games missing from survey lists, games not showing up at all, and the lack of downloaded Wii content not appearing for everyone. Nintendo most likely wanted to make sure they kept their promise and launch Club Nintendo by year’s end, but it hasn’t been very cooperative since it went live.
Wind Waker Unplugged
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 2 Comments
Kojima tells Famitsu he’s directing two games
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Gamers who are avid followers of Hideo Kojima’s work have received an early Christmas present – the knowledge that the man is directing two new titles at the same time. The first title that will be revealed is more comparable to Kojima’s previous work, while the second title is being produced by Kojima Productions. Furthermore, Kojima Productions seems to be making the second title with the overseas market in mind. Sadly, no other details were divulged. No mention of a specific platforms for the games or specific gameplay details. Like was the case with Kojima’s most recent secret, I’m going to guess that these two titles will not end up on a Nintendo system. Then again, who knows!
Miyamoto explains his influence on Nintendo products
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
When titles in the Mario and Zelda series are being developed, one can bet that Shigeru Miyamoto oversees a great deal of the production process each day. However, that can’t be said about every Nintendo title. Miyamoto has stated that sometime he might only check in on a product “once a week or even once a month.”
“Our department has so many people working on different projects. Some titles I’m deeply involved in and others I’m not so deeply involved in. Sometimes there is software I check on just once a week or even once a month. But I’m always getting reports on how games are going, then I make comments or decide to change aspects of the game. When games are nearing completion I usually get more deeply involved.”
You might also be interested to know that Miyamoto regularly eats lunch with Satoru Iwata, swims at least once a week, and believe it or not, Miyamoto is often late to work.
Analyst forecasting Zelda, Princess Peach for 2009
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, Wii | 2 Comments
Shigeru Miyamoto told the Official Nintendo Magazine last week that the next Zelda title might not be shown at E3. So, does it seem plausible that the title Miyamoto was referring to will release in 2009? According to Lazard Capital Markets’ Colin Sebastian, yes. Sebastian believes that not only will a new Zelda game release in 2009, but Princess Peach will show her face in a new title as well. The Princess Peach prediction seems more likely to release next year than Zelda, but it does appear to be very random that Sebastian would even begin discussing Princess Peach at all.
Capcom impressed with latest NPD sales figures
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 2 Comments
“The figures [NPD numbers] across the board [Wii, 360, PS3] are fantastic. There’s no question about it. The industry continues to display signs of being recession proof. As far as platform strategy, our plans of supporting all platforms with titles is completely supported by the November numbers.” – Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development
Nintendo definitely had an amazing November with about around 3.5 million units sold between the Wii and DS. In terms of the Wii, this should prove to third parties that the system still has staying power and perhaps the November numbers will convince a few companies to step up their support for the platform.
Shaun White Snowboarding 2 already in the oven
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
Unlike the typical multiplatform game, a good majority of critics have been giving the Wii version of Shaun White Snowboarding the most accolades. The game has also sold fairly well at 259,000 copies sold in November and the Wii version has raked in 40% of those sales. So, it shouldn’t be surprising that a sequel is in the works.
Said Shaun White himself, “Now that I have the knowledge and I can speak to programmers better and I understand a lot more about what’s possible and what’s not possible, this will all help with the next game.”
Dedicated Nintendo Department Opens at ToysRUs Times Square
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
REDMOND, Wash.–(BUSINESS WIRE)– Holiday shoppers visiting Toys“R”Us Times Square will find a new surprise waiting for them—a new Nintendo department offering an interactive way to have fun, while experiencing the wide range of Nintendo products available this holiday season and beyond.
The Nintendo department, located on Level One of the Toys“R”Us international flagship store, is nearly 1,000 square feet and is easily visible from the store’s windows overlooking Broadway. Visitors to The World’s Greatest Toy Store™ will find an interactive Wii™ wall within the department, offering shoppers the chance to play select Wii games. Additionally, shoppers interested in sampling a portable experience can play one of eight Nintendo DS™ systems with a variety of games. The department also features a Nintendo gallery, showcasing images from Nintendo’s history of classic and current games.
The Nintendo department also features specially trained Nintendo experts who can walk shoppers through the department’s experience and provide information about Nintendo products. Shoppers can easily identify these experts by their special Nintendo-branded uniforms.
“What we’ve been seeing all year long is the expansion of video game fun to people of both genders, and all ages and tastes—there’s literally something for everyone,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “But in recent weeks, Nintendo products appear to be appealing to even more people, as every form of fun is being measured against a price tag. And that’s what makes this experience in Toys“R”Us so compelling—all the fun and information is available right at your fingertips.”
“Toys“R”Us Times Square is the premier New York City destination for families, and Nintendo offers the ultimate family gaming experience, making a partnership between our two brands the perfect match,” said Bill Lee, Vice President, Divisional Merchandise Manager, Toys“R”Us, U.S. “The new, dedicated Nintendo department at Toys“R”Us Times Square allows us to offer customers an exceptional interactive experience for testing out the latest Nintendo products.”
In addition to the new, experiential Nintendo department, shoppers can also find the full range of Nintendo products in the “R” Zone department on the store’s Lower Level.
For more information about Nintendo, visit www.Nintendo.com.
About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™ and Nintendo DS™ systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold nearly 2.8 billion video games and more than 480 million hardware units globally, including the current-generation Wii and Nintendo DS, as well as the Game Boy™, Game Boy Advance, Super NES™, Nintendo 64™ and Nintendo GameCube™. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, visit the company’s Web site at www.nintendo.com.
Lawyer trying to pin killing on video game addiction
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
A few days ago, it was reported that 17-year-old Daniel Petric shot his his father and ended up killing his mother because they would not allow him to play Halo 3. According to an Ohio newspaper, the Chronicle-Telegram, the boy’s lawyers are concentrating their defense case on his insanity, which they argued resulted from video games.
Petric’s lawyer argued today that the boy’s obsession with Halo 3 contributed to his insanity and thus should not be found guilty. It was further added that Petric did not have any prior intentions to kill his parents, and rather, the event was a “spur of the moment decision.” However, Assistant Lorain County Prosecutor Tony Cillo countered by stating that the boy was fully cognizant of his actions when he shot his parents.
Petric could receive a lifetime jail sentence if he is convicted of all charges. A decision will be announced on January 7th.