Nintendo Asks U.S. Trade Representative to Help Combat Global Video Game Piracy
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Nintendo Asks U.S. Trade Representative to Help Combat Global Video Game Piracy
Nintendo Calls Out Brazil, China, Korea, Mexico, Paraguay and SpainREDMOND, Wash.–(BUSINESS WIRE)– Nintendo has outlined a list of countries around the globe that remain leaders in denying adequate and effective protection of video game products. In its annual comments to the U.S. Trade Representative under the “Special 301” process, Nintendo has singled out countries where piracy is rampant and has asked the United States to take further steps to combat it.
Nintendo reports that piracy of its most popular products, the Nintendo DS™ and Wii™ systems, has increased during the year. Nintendo attributes this increase to the availability of circumvention devices, such as “game copiers” and “mod chips.” These devices skirt the product security embedded in Nintendo’s famous products and enable the play of illegal Nintendo software.
Two new rewards for Club Nintendo
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Silver Nintendo DS Game Card Case – comes with aluminum stylus – 700 coins
White Nintendo DS Game Card Case – 600 coins
Another Project Ringo teaser
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
Looks like more information can be expected in March…
More Broken Sword may be on the way, possibly new Beneath the Steel Sky game
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii | 0 comments
“[the developer] will explore new ways of maybe doing Director’s Cuts of other Broken Swords, or Beneath a Steel Sky, or new Broken Swords or new adventures [if remakes are popular].” – Charles Cecil, founder of York-based Revolution Software
“[On bringing Broken Sword 3/4] It would be a case of reinterpreting them, probably taking more liberties than we did with the first one. The first one, I didn’t want to change any of the assets, I just wanted to add to them. I don’t think I’d take that philosophy. But yeah, it would probably be a move back to 2D for those two. So that would be a major reinterpretation.” – Charles Cecil, founder of York-based Revolution Software
“I think there’s a very good chance of that [new Beneath the Steel Sky]. Dave Gibbons (of Watchmen fame) and I have talked about it for so long now. One of the huge advantages was when the game could no longer be played, because it was originally written in DOS it pretty much disappeared. And then the wonderful people at ScummVM wrote their ScummVM emulator. We gave them the source code and they rewrote it. My sense was that because the game had no intrinsic value before ScummVM, because it was DOS and nobody could play it, that actually we should give it away for free. It’s been extraordinarily successful. Obviously people have been able to download it for free, and literally millions and millions of people have played it. That has meant that actually the brand is really well known now. It wasn’t a deliberate thing at all, but it’s just the way that it’s happened. So commercially it makes a lot more sense than it would ever have done a year or two years ago, before it was being given away. Dave is very busy at the moment and we’re very busy at the moment. There will be a point at which we come together and go, right, we’ve been talking about this for so long, we’re going to actually do something. That moment hasn’t come yet, but it will happen at some point I’m sure. Dave and I even started throwing ideas around at one point. It’s probably going to happen at some point. It is a successful brand, people are very passionate about it, it’s fun and it would be great to work with Dave again.” – Charles Cecil, founder of York-based Revolution Software
For those of you who don’t know, Beneath a Steel Sky released way back in 1994 for DOS. It is possible that, granted a new game was created, Beneath a Steel Sky 2 could land on either the Wii or DS.
Suda51 to take part in keynote at GDC 2009
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
Evolving Game Design: Today and Tomorrow, East and West Game Design
Speaker: Mark MacDonald (Executive Director, 8-4Ltd), Goichi Suda a.k.a. SUDA51 (CEO/Game Designer, Grasshopper Manufacture Inc.), Fumito Ueda (Sr. Game Designer, Int’l Production Dept, Sony Computer Entertainment Inc., Japan Studio), Emil Pagliarulo (Lead Designer – FALLOUT 3, Bethesda Game Studio)
Date/Time: TBD
Track: Game Design
Format: 60-minute Panel
Experience Level: AllSession Description
What are the most important recent trends in modern game design? Where are games headed in the next few years? Drawing on their own experiences as leading names in game design, the panel will discuss their answers to these questions, and how they see them affecting the industry both in Japan and the West.Takeaway
By attending this session you will gain insight on where game design is headed, both in Japan and the West.Intended Audience and Prerequisites
Designers, directors, producers.
Resident Evil series reboot to be seen with RE6
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News | 2 Comments
“In what is destined to be the first genuinely epic game of 2009, Resident Evil 5 is practically guaranteed to be the last of its kind, with the game’s producer, Jun Takeuchi, assuring us that a reboot is in order for the inevitable Resident Evil 6. That’s not to suggest that there’s anything wrong with the evil at hand. Quite the opposite; it’s awesome fun, and we’ve beaten the game from beginning to end…” – 1up
Resident Evil 5 doesn’t look like it will be releasing for the Wii and it’s more than possible that RE6 will not appear on the Wii (or Nintendo’s next console). Still, a series reboot is a smart idea, especially after quite a number of gamers believe RE5 is too similar to its predecessor.
Yuji Naka on why Sonic can’t swim
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
“He assumed that hedgehogs can’t swim, so that’s why he made it that Sonic can’t swim. But then recently he saw a photograph in Germany of a hedgehog swimming, so that isn’t quite accurate! Apparently hedgehogs can swim, but they can’t climb out of water. This picture he saw was a guidance thing showing that you should help the hedgehog back up onto a branch, so he can get out. And he [Yuji Naka] was thinking, ‘Oh, nobody is helping Sonic!'” – Yuji Naka (translator)
E3 exhibitor listing
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
A
Activision Meeting Room #510
Activision Booth #5322
Atari, Inc. Meeting Room #304A
Atari, Inc. Meeting Room #304C
Atari, Inc. Booth #501
Atari, Inc. Meeting Room #304B
Atlus U.S.A. Booth #4312
Azuradisc, Inc. Booth #2836
The 1up mushroom cannot be avoided
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Thanks to Chief12 for the news tip.
More Big Bang Mini on the way
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News | 2 Comments
Big Bang Mini, which was released for the Nintendo DS only a few weeks ago, will see a sequel in 2010. SouthPeak Interactive revealed this information in a conference call earlier this week. No specific details were shared, but SouthPeak says the experience will be “expanded.”