Nintendo Everything Redesign!
Posted on 16 years ago by Malinko in News, Site updates | 6 Comments
Hi, NintendoEverything fans!
As of late, Valay and I have been talking about redesigning the website a bit. When I mean “redesign,” I mean not changing the template, but redesigning some colors, designs, graphics, and logos to make our website look more appealing to match our awesome content. Right now, we have a standard image as a logo with a clash of so many Nintendo characters which is supposed to represent “everything Nintendo in one,” with plain text over it. We hope to change the image to be a bit more fun, showing Nintendo in the same exact theme, but maybe a clearer image. I was thinking flash based, but I figured it’s nicer to have an image for faster loading (for some people). In addition to this, we will be establishing a new logo and waterproof logo (to add to all our content as an official logo/trademark; FINALLY, right?!). Also, we have a bit darker colors, such as the charcoal gray and the navy blues on top of it; we probably will go in the direction of making our color sceme similar to a Wii-based design, since the blue really stands out on the off-white and looks nice. Of course, can’t make it too similar or we wouldn’t be unique from Nintendo (or other websites for that matter)! So, I’ll make sure there are a few new things to make us look more Nintendo friendly! I’ll post some screenshots in a few days to throw out ideas so our readers can choose which they like best! After all, we here at Nintendo Everything value the opinions of readers! Thanks and I hope to see you all comment on whether you want to keep the current look or give your opinion on some of the new probable design looks!
Ubisoft Announces Tom Clancy’s Endwar TM for Handhelds
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 0 comments
SAN FRANCISCO – OCTOBER 20, 2008 – Today Ubisoft announced that Tom Clancy’s EndWar™ will be released for the Nintendo DS™ system and the PSP® (PlayStation®Portable) system. Developed by Funatics Software and optimized for the handheld platforms, Tom Clancy’s EndWar is rated T for “teen” and will ship to retailers on November 4, 2008.
Tom Clancy’s EndWar for handhelds allows players to command an elite military force on the ground, in the air and on the seas during World War III. Take control of the elite U.S. Joint Strike Force, European Enforcers Corps or Russian Spetsnaz Guards Brigade and lead your faction to victory in three separate yet interwoven single-player campaigns. Each campaign includes over 30 battle scenarios taking place on real-world battlefields including Paris and London, and features increasingly challenging missions and objectives. Fight against a friend in tense two-player battles in any of the 100 ready-to-play scenarios or in your own custom-created missions.
Key Features:
* Turn-based strategy with a twist: Simultaneous move and attack phases make the experience as intense and authentic as real-time strategy.
* Three campaigns, one for each faction, with increasingly challenging battle scenarios and objectives.
* Over 20 units and vehicles per faction including ground, air and naval units. Units gain experience in combat, dramatically improving their combat performance.
* Two-player versus multiplayer mode, including additional missions specifically designed for multiplayer battles.
* Easy-to-pick-up mission editor: Create and share your custom battlefields and battle scenarios to play solo or against another player.
* Full stylus control on Nintendo DS.
E3 2009 to see a few changes, will be open to the public
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News | 2 Comments
According to G4, E3 will be returning to some of its old ways. The event will be returning to the Los Angeles convention center and will be held in June rather than July. E3 will run, in 2009, from June 2 to June 4. Best of all, as G4 also noted, E3 2009 will “technically be open to the public.” More news is expected to be released in the coming days.
Updates to the Nintendo Channel
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Videos
Wii Music: Shigeru Miyamoto Goes to a Kindergarten
Wii Music: This week’s Instruments 3
Wii Music: Teaser
Wii Music: Arrangement
The Incredible Maze info Video
Spider-Man: Web of Shadows Video 4
Spider-Man: Web of Shadows DS Info Video
Rayman Raving Rabbids TV Party Video 3
NBA Live 09 All-Play Video 3
America Ferrera Plays Brian Age
Strong Bad: Behind the Bad Part 1
Digest Video
Demos (Expire 10/26)
Crosswords DS-Wordsearch Demo
Ninjatown Demo
Battle of Giants: Dinosaurs
Brain Quest: Grades 3&4 and Grades 5&6
MySims Kingdom
LTD console sales in Japan
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 4 Comments
Xbox 360: 748,992
PS3: 2,369,484
DS: 6,449,206
DS Lite: 17,080,747
Wii: 6,826,612
PSP: 10,181,888
PS2: 21,454,325
Other 2D favorites could be brought to Wii, Wario Land DS possible
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 2 Comments
“We are always looking into continuing the development of our popular franchises, so my advice would be to wait and see!” – Takahiro Harada/Nobuo Matsumiya
“‘Wario Land DS’ – oh I just want to develop it! Maybe, if many of your readers’ opinions are gathered and sent to us, it might be an idea that will be realised in the not too distant future. Everyone, do you want to play ‘Wario Land DS?'” – Takahiro Harada/Nobuo Matsumiya
Wario Land on the DS could work out pretty well if you ask me. If the game were to take some of the elements that made previous titles successful, there’s no doubt that a DS game would suit Wario perfectly.
Monolith confirmed to be working on a new RPG game
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Monolith Soft, best known for their work Disaster: Day of Crisis and the Xenosaga series have confirmed that the company is developing a new RPG title. It was previously hinted that the producer of Disaster would want to create another RPG, as Monolith is known for making those types of games. No further details are known at this time, though at least we know that Monolith has returned to their natural roots: The RPG scene.