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Wii U owners in Japan can soon take advantage of a new eShop promotion from Nintendo.

Add 5,000 yen to your account, and you’ll receive credit as high as 500 yen. It’s similar when you add 10,000 yen to your account – up to 1,000 yen will be given back.

This new promotion will run between June 26 and July 10.

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Nintendo usually does its own thing when it comes to creating games – especially with Zelda. No one asked for a cel-shaded Zelda after Ocarina of Time, but that’s exactly what was delivered.

However, there are some instances in which Nintendo has taken fans’ opinions into consideration. For Zelda, Twilight Princess was the project most impacted and influenced by fan opinion.

Zelda producer Eiji Aonuma told Zelda Universe:

Hmm… I think the project that reflects our reaction to fan opinion is probably Twilight Princess. The incentive for us to create that different version of the Zelda universe was certainly as a result of The Wind Waker criticism that we received. Fans were saying that it wasn’t what they were looking for, it wasn’t what they were hoping for, so that’s why we went with this different graphic presentation. So I think that’s probably the one, the biggest change that we made.

I still remember eight years ago at E3 when we ran that first video of Twilight Princess. It was received very well; there was a standing ovation! So I still remember that moment very well.

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SEGA launched a teaser site today for something called “Project 575”.

Currently, the page contains a video featuring two female silhouettes engaged in conversation. The two don’t appear to be revealing any significant information about what SEGA is actually teasing, so we’ll have to keep our eyes peeled for future updates.

Keep track of the site here.


Next week’s Japanese 3DS VC releases are highlighted by the Game Boy Color version of Mario Tennis. It’s due out on June 26 for 600 yen.

On a personal note, I can’t even begin to tell you guys how many hours I played this game. Nintendo: get on releasing this overseas, would you?!

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SEGA plans to remake another one of its classic games for the 3DS eShop. Today, the company announced 3D Ecco the Dolphin for Japan.

The game offers some of the same features offered in SEGA’s other “3D” titles. You can choose to play the Japanese or overseas version, customize controls, mess around with screen and sound settings, and use save states.

3D Echo the Dolphin will be available on June 26 for 500 yen.

There are rumblings of 3D Galaxy Force II following 3D Ecco the Dolphin, but no date for that one yet.

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Nintendo has confirmed one additional detail about Bayonetta 2.

The game will have some functionality tied into the Wii U eShop. In the final game, players will be able to purchase weapons and abilities through the store.

More information about this feature will be shared in the future.

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Mega Man creator Keiji Inafune has once again expressed happiness about Mega Man’s inclusion in the next Smash Bros. games. He told Destructoid: “I’m really happy for that! It’s great! And hopefully they’ll put Yaiba in it in the future!”

That comment naturally led to another question: could Yaiba: Ninja Gaiden Z come to Wii U? “Yeah, no, not right now”, according to Inafune.

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In North America, there aren’t a whole lot of 3DS XL colors to choose from. Heck, the white variation still hasn’t made its way to the states. There certainly aren’t many options available, especially compared to Japan.

But Nintendo of America president Reggie Fils-Aime provided a logical explanation as to why more variation can be seen in Japan, and why fewer colors are put out on store shelves:

“It really comes down to the nuts and bolts of how we manage our SKUs at retail, and how we do it in a way that’s effective for us and effective for our business partners. You’ve visited retail in Japan. One of the key differences in Japan is that the hardware is that it’s behind the counter. It’s not out and about. So in that type of construct, you can have a lot of inventory behind the counter. It’s a lot easier to support multiple colors. In our [North American] market, it’s all out there on the shelf. When you visit our retail, if I had to try to have 25 different SKUs out there, Wal-Mart would kill me. So what that means is that we have to be more selective and more knowledgeable in how we handle different SKUs.”

One way in which Nintendo of America has started to mimic the Japanese market is with the limited release of the special system variations. Fire Emblem, Pikachu, and Animal Crossing handhelds have all come out this year.

“We are taking a page out of the Japanese playbook with these very limited-edition unique hardware options. We started with Fire Emblem. We did Pikachu. Now, obviously, Animal Crossing. What we’re seeing is that if we do this right, we can have a more limited quantity, have it sell through in a fairly short period of time, and use that as a way to satisfy the consumer’s desires to have a range of different SKUs and some special hardware.”

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