Koji Igarashi considering WiiWare development
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
For most small video game developers, WiiWare is the perfect platform for releasing new titles. However, that doesn’t mean that some of the more famous companies, such as Konami, aren’t considering the service as a reasonable means of shipping out new content for gamers. Speaking with MTV, Castlevania’s Koji Igarashi expressed interest in WiiWare. “I’m definitely interested in WiiWare and I think it’s one of the areas that 2D can still be very strong at. I’m very much looking into that.”
Reggie dodges all of the questions you wish would be answered
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Tecmo: Rygar in development, blame Nintendo for no Fatal Frame at E3
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Rygar for Wii seemed to disappear off the map a few months ago; As such, people began to doubt whether or not the game was canned. A Tecno representative has commented on the situation, however, and confirmed that in spite of no news, the game is still in development. The same PR represnetative additionally commented on the lack of Fatal Frame 4 at E3, noting that it was up to Nintendo to show off the title. “Several of you asked about Tecmo’s other titles that have been announced in Japan which were not on display at the show. Fatal Frame 4 (Wii) will be published by Nintendo, so please contact your Nintendo PR contact for further information.”
New WiiWare title coming from Shin’en
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
– It’s a golf title
– single and multiplayer modes
– 27 golf holes from America, Asia, Europe
– A game ’suited for all age groups’
Japanese software sales (7/14 – 7/20)
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
1. [NDS] Dragon Quest V – 644K / NEW
2. [PSP] Gundam Battle Universe – 138K / NEW
3. [PS2] Persona 4 – 41K / 233K
4. [PS3] Tears to Tiara: Kakan no Daichi – 34K / NEW
5. [WII] Wii Fit – 27K / 2,380K
6. [WII] Mario Kart Wii – 24K / 1,584K
7. [NDS] Daigasso! Band Brothers DX – 21K / 212K
8. [NDS] Derby Stallion DS – 16K / 223K
9. [PSP] Monster Hunter Portable 2 G – 16K / 2,293K
10. [NDS] Densetsu no Stafi: Taiketsu! Dire Kaizokudan – 16K / 44K
New Fatal Frame 4 trailer is chilling
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 11 Comments
Rumor: E3 to be open to the public next year?
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Most would say that this year’s E3 was lacking something. Compared to previous years, the renowed gaming convention simply wasn’t as exciting as it used to be. Although I was lucky enough to receive an invite from a Nintendo to view their media summit, I was unable to go…I’m not sure if the same thing will play out next year, but you – the fans – might get a chance to attend.
“The ESA is currently in the process of receiving feedback and will make an announcement about the 2009 E3 Media & Business Summit at an appropriate time.” – ESA
Reggie: We are considering storage solutions
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
“We have said publicly that we’re looking hard at the storage situation, that we’re working on a range of solutions. We have nothing to announce now. But certainly it’s an issue we are aware of and we’re working to find a solution and we will.” – Reggie Fils-Aime
I don’t know about you guys, but by flash memory has maxed out. Numerous Nintendo representatives, including Cammie Dunaway, have made disheartening comments that the Wii should be like a virtual fridge, but I just don’t understand how that is a manageable solution. An HDD would definitely fix this situation, but opening up the SD slot directly would help as well.
Igarashi expected negative reactions to Castlevania Judgement
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
“When you have a franchise like this, that’s become popular in a certain type of game style and you change that so drastically, I understand the responses is going to be negative. I also felt a lot of the response was, I guess, unjustified in the sense that they based their [response] on just hearing about it or maybe seeing a couple of screen shots and making a whole assumption.” – Koji Igarashi
Mr. Igarashi has created some brilliant projects throughout his career, but after seeing some previews coming out of E3, I’m not too encouraged about his latest game, Castlevania Judgement. Igarashi has stated numerous times that he felt that Castlevania on the Wii in any other way would result in fatigue because of constant Wii remote movements; Although, turning the franchise into a fighting game – if you ask me – isn’t the best way to go about things.