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EDISON, N.J., October 9, 2008 – Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, today announced Hot ‘n’ Cold for Nintendo DS. Developed by Majesco’s Product Development Group in Edison, New Jersey, Hot ‘n’ Cold sends players on a hunt for missing items within large environments that break new ground in the hidden object genre by being fully 3D.

Have you ever lost your keys or the television remote, searched frantically for it, only to eventually discover it in the most unlikely of places? Inspired by the classic children’s game in which players use temperature cues to indicate proximity to an item (i.e. “You’re getting hotter!”), Hot ‘n’ Cold for DS challenges players to uncover hundreds of missing objects like these by using the Hot ‘n’ Cold meter as a guide for discovery.


. Hotel Giant™ fans will enjoy Hotel Giant DS™ too!

After the big success of the first edition on PC, you will enjoy taking care of your hotel empire everywhere you go with your Nintendo DS! This adaptation of the PC best seller is even more entertaining, immersive, and takes hotel management to another level.

. Hotel Giant™ DS is a perfect adaptation of the Hotel Giant concept!

Specially developed for the Nintendo DS, Hotel Giant DS can be played entirely with the stylus, and it’s easy to get into with its straightforward interface! You can interact when you want in real time!


TITLE: Mushroom Men – Rise of the Fungi
PLATFORM: DS
DEVELOPER: Red Fly Studio
GENRE: Action Adventure
RELEASE DATE: November, 2008

DS Weapon Feature
Week 1

In order to survive in the world of Mushroom Men, players must concoct grand scale weapons out of mere knickknacks. The arsenal is entirely based on how creative players can get. But modifying flimsy weapons such as sticks, batteries and nails into deadly creations is only a fraction of the arsenal at the player’s disposal. The most valuable armaments will be fusions between multiple weapons already in possession. As a result of the wide range of weapons that can be created in Mushroom Men, players must choose one of three classes which will determine which weapon types they will specialize in, based on their class’ fighting style.

There are three main classes in Mushroom Men: Sage, Scout, and Heavy. Sage specializes in Spore powers. Spore powers are magical skills that give wielders the power to move inanimate objects and attack enemies, among other abilities. However, Sages are very weak at hand-to-hand and ranged combat, leaving them almost completely dependent on their powerful but limited magical abilities. Scouts are expert ranged attackers. However, their agility and attack accuracy only benefit them at a distance from enemies. Once in close range, Scouts are quickly overwhelmed by moderate to large numbers of attackers. The Heavy class excels in melee combat, relying on their brute strength to quickly overtake opponents in tight-quarter battles. Unfortunately, their brawn also makes them very slow fighter, making them easy prey for large groups of well-equipped opponents.


Ninokuni trailer

Posted on 16 years ago by (@NE_Brian) in DS, News | 0 comments


Basic
A – Decide
B – Cancel
Dash Nunchuk Z button
On ground – button ? Underwater – Dash
1 – Use Item (maybe a shorcut to use selected items)
2 – Menu
– Button – Change map size
+ Button – Signal

Use Items
– Hold C button and press A to use. Scroll left or right should be using the directional pad on the wiiremote

Camera
– Rotate camera using Wiiremote directional pad
– Reset camera C button on Nunchuk

Actions
– A or shake nunchuk to dig, pick, etc

Basic Actions On Ground
– B button to stand or crouch
– Dash + B button to evade

Basic Action Underwater
– While moving + B button to evade
– Hold wiiremote straight up + B to swim upwards
– B to swim downwards

Weapons
+ button draw/keep weapons or Shake remote to draw
– While moving shake remote/+ button to draw attack
– Press A button to attack, and twist Wii remote to change directions of attack
– Z + – button = Special attack?

Big Sword
A – Attack
B – Evade
Z – Guard

a) On Ground
– Wii remote flat + A = Slash
– Wii remote twist left/right = Different directional attack
– 3 hit combo = Wiremote flat + A X 3 or shake X 3 (See video for more details)
– Charge attack = hold A
– Plus one action which I dunno what it is

b) Under Water
– Same except no 3 Hit combo

Small Sword
A – Attack
B – Evade
Z – Guard

a) On Ground
– Wii remote flat + A X 3 = Attack A
– Wii remote twist left/right + A X 2 = Different directional attack
– During combo, press a direction on the analog + A for a Swing attack
– Button = Swing attack
– Button while moving = Up attack
– Jump Attack = Shake Wiiremote or hold wiiremote straight up + A -> A to connect combos

b) Under Water
– Same with only no up attack and attack 3 cannot press A twice.

Hammer
A – Attack
B – Evade
Z – Charge

a) On Ground/Under water
– Z + analog to move around during charge
– Let go of charge Z for a charge attack (3 Levels)
– Z + 1 Button = Draw weapon + Charge
– Hammer swing = Charge to Max + time A button for different attacks
– Wii remote flat + A X 3 = 3 Hit combo
– Wii remote twist left/right + A = Different directional attack

Light/Heavy Bowguns (No IR pointing:()
A – Attack
B – Evade
– Button = Reload
Shake Remote = Draw Weapon
+ Button = Keep Weapon
Z – Click = Scope/Dot Sight Mode(?)

a) Scope Mode
– Analog to aim
– D pad Up = Zoom In
– D pad down = Zoom Out
– B scope cancel evade

b) Dot sight mode (?)
– Wiiremote dpad to aim


As Malinko already mentioned, I’ll be gone for a few hours. Until then, he will be doing his best to provide you guys with the latest Nintendo updates. Malinko is new to the whole posting process on the website, so make sure you cut him a bit of slack! When I return, I’ll make sure to post on whatever news is missed. See you folks tomorrow!


Capcom has provided a comment regarding the recent rumors on the likelihood of a SEGA vs. Capcom game. However, keep in mind that these words are on general terms, as the comments – believe it or not – came just a few short days before the rumor popped up.

“One never knows. We have a lot on our plates at the moment with SSF2THDR, SF4 and TvC on the fighting front. We’ll see what happens down the line.” – Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development


Hi, Nintendo Nerds!

Valay, Nintendo Everything’s owner is going to be away for a few hours.  So, while he’s gone, the website might be a little dead.  Shame on Valay for not having any technology around him in today’s world to take care of his precious website he’s obsessed with!  Nonetheless, I will try to take care of the website in the next few days, posting news stories, until he returns.  Though, if the website isn’t as active as usual, PLEASE do visit the website often because Valay will return and really, he will post a montage of stories to make up for the boring leave.

Anyway, grab a WiiMote, play the Wii or grab your DS and play that for hours and hours until Valay returns so you can keep visiting Nintendo Everything!

Though, as I said, I will try the best I can to satify you Nintendo Nerds with Nintendo related stories.

Late.



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