Toki Tori for WiiWare supports the classic controller
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Those who have been wishing for a more traditional controller method in Toki Tori will be pleased to know that in addition to the nunchuck + Wiimote set up, players will be able to control the action on-screen with the classic controller as well. In an interview with WiiWare World, Martijn Reuvers divulged this information and also detailed a few other notable prospects for the WiiWare remake. Not only will a second player will be able to join in and draw hints on the screen, but players will occasionally receive travel logs on their Wii message boards, too. Toki Tori is due out on the 30th in Europe.
Wii Fit Nintendo World Store pictures
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Rumor – Wii Music to utilize balance board
Posted on 16 years ago by Brian(@NE_Brian) in Rumors, Wii | 0 comments
The next awaited addition to the Wii’s casual library will be none other than Wii Music. We haven’t heard a ton of information about the game, except for bits and pieces here and there. Though, one pretty big feature that may end up in Wii Music might be the inclusion of the balance board functionality. According to RevoGamer, Wii Music will use the balance board to simulate a drum pedal. Those who were interested in double Wiimote usage for the drums needn’t be worried, however, as that controller configuration will be available as well. RevoGamer also noted that a 2008 release for the game seems to be realistic.
Further information about Wii Music is likely to be discussed at this year’s E3.
First details on Pirates: The Key of Dreams
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
– Three modes: Story mode, skirmish mode multiplayer mode
– Story Mode: Take control of navy captain he is incognito trying to obtain the “The Key of Dreams”. Run after Blackbeard to get the artifact from him
– Ability to recruit lookouts, navigators and gunners
– Weapons include sea mines, rockets, flame cannons, and cannons
– Skirmish mode: 35 small stages, can fight up to 3 opponents
– Multiplayer mode: 2-4 players, number of ships can be chosen
WiiWare, VC block sizes for the week
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
VC titles
NES game
Sky Kid
1-2 players
500 Wii points
19 blocks (1 save block) [19 needed]
No Re-Releases
WiiWare titles
Critter Round-Up
1-4 players
1000 Wii points
[235 needed]
Star Soldier R
1 player
800 Wii points
145 blocks (1 save block) [145 needed]
Nintendo Wi-Fi Connection
Nintendo Channel updates
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Videos
Who’s Playing Wii Fit: vol. 2
Wii Fit TV Commerical 1
Star Soldier R trailer
Critter Round-Up Introductory Trailer
Liv Tyler Plays Brain Age 2
Carrie Underwood Plays Nintendogs
Carrie Underwood: Behind the Scenes
Myst Game Play Trailer
Digest Video
Demos
The DS demos are actually the same as from two weeks ago, so no new demos are available.
High Voltage: Wii graphics are a slap in the face
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
“We think it’s a real shame that publishers and developers aren’t taking advantage of the technical possibilities of the Wii platform. Most Wii games don’t even look as good as the later day PS2 titles and that’s a real slap in the face to consumers. We believe that third-party developers need to step up to the plate and deliver. The Wii platform is capable of a lot more than what consumers have seen so far. We’re hoping to raise a new bar.” Incendiary words indeed, and Ganofsky takes it one step further by stating “Most of the games on the Wii look like crap [and] we want to change that” – CEO and founder of High Voltage Software, Kerry Ganofsky
To some extent, I do agree with Ganofsky’s words. Most third-party titles, and even some first-party titles look abysmal. Developers really need to try to tap in to the Wii’s graphical power. And the Wii can produce some amazing eye-candy – Just look at Super Mario Galaxy.
Source
Two WiiWare Games and One Virtual Console Game Added to Wii Shop Channel
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
WiiWare
Critter Round-Up, Star Soldier R
Virtual Console
Skykid
Today begins a new phase for the Wii-kly Update. From now on, we’ll have all the information about the arrival of both WiiWare™ and Virtual Console™ games. So basically you’re getting access to the best games of the past and the coolest creations of the present. With this week’s releases you can blast space-based enemies with your starfighter, fly the not-always-friendly skies or even corral some cute critters in the barnyard.
Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii™ owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:
Nintendo’s New Wii Fit Makes Fitness Fun
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Nintendo’s new Wii Fit™, launching today, combines fun and fitness in ways that will have people getting up off their couches, moving around, having fun and maybe even breaking a sweat. Wii Fit gets everyone pumped up about making enjoyable physical activities a part of their daily routines. Wii Fit even tracks users’ progress, which lets people see how they have improved while challenging them to better their scores and stay motivated to keep going.
At an MSRP of $89.99, Wii Fit comes packaged with the Wii Balance Board™ accessory, a precisely engineered platform that senses both weight and shifts in movement and balance. The Wii Balance Board connects wirelessly to the Wii™ console and serves as the centerpiece for more than 40 fun activities that challenge users in areas like yoga, aerobics, strength training and balance. Helpful virtual trainers in the game talk users through the different activities and make suggestions for improvement.
“Wii Fit will get you moving whether you’ve been playing video games for years or this is your first time,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “Wii Fit is easy for anyone to try and is yet another example of how Nintendo continues to expand the world of video games to new audiences.”