Miyamoto: Nintendo trying to improve gaming impressions, environment through casual games
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
“The core gaming market didn’t buy the Wii to play Wii Sports. But it was a means by which gamers could get the nongaming people in their lives to take an interest in their hobby. Wii Fit will play a similar role: It will continue to broaden interest in videogames. That’s important for the core gamer — the bigger the audience, the greater the chance for something that’s new and unique to succeed. As the people around you who haven’t been playing videogames take an interest in things like Wii Fit, it’s going to change the impression that people have of what videogaming means. Rather than be concerned that we’re abandoning them, core gamers should realize that we’re creating a better environment for their hobby.” – Shigeru Miyamoto
To be honest, I don’t think that most people have a negative impression of gaming as compared to the past. People have to come to realize that video games are a means of entertainment and thus appear more approachable.
Contest update
Posted on 16 years ago by Brian(@NE_Brian) in Site updates | 0 comments
As many of you may know, Nintendo Everything had a contest running for about a week. Well, it’s finally time to announce a winner. NE reader Duke has won the contest and has decided to claim the respectable LostWinds as his prize. If you did not win, don’t be disheartened as Nintendo Everything will continue to provide its readers with unique opportunities to participate in future contests.
New Ubisoft Rabbids trailer leaves questions rather than answers
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
Yep, that’s the Rabbids alright. Though, is this teaser for the new Rayman Raving Rabbids title that was revealed a few weeks back? Or, is this an entirely different project for a different system? The previous trailer shown off by IGN featured the balance board, yet this new video does not seem to point at that particular game.
Shane Kim not a believer in “me too” Wii controller idea
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
For the umpteenth time, Microsoft’s Shane Kim was approached with questions in regards to a Wiimote-like controller for the Xbox 360. In a sense, Kim indirectly answered the question, and noted, “…We have a lot of research and development going on across the entire program, not just hardware but in software obviously and content. And in the area of hardware, we’re looking at a whole bunch of different technology areas. I don’t think that it would be smart for us to come out to try and try to do just what they [Nintendo] do. I think that just to do a ‘me too’ thing would not be very successful.” So, the possibility of a controller akin to that of the Wii remote remains. However if one does release, it won’t be exactly the same product.
Top 5 international software sales
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Nintendo Wii
North America:
1. Mario Kart Wii (Nintendo)
2. Guitar Hero III: Legends of Rock Bundle (Activision)
3. Wii Fit (Nintendo) (sold-out)
4. Dance Dance Revolution Hottest Party (Konami)
5. Wii Play (Nintendo)
Japan:
1. Mario Kart Wii (Nintendo)
2. Wii Fit (Nintendo)
3. Link no Bowgun Training + Wii Zapper (Nintendo)
4. Totsugeki!! Famicom Wars VS (Nintendo)
5. Wii Sports (Nintendo)
UK:
1. Wii Fit (Nintendo)
2. Wii Play (Nintendo)
3. Mario Kart Wii (Nintendo)
4. Mario & Sonic at the Olympic Games (Sega)
5. Pro Evolution Soccer 2008 (Konami)
Nintendo DS
North America:
1. New Super Mario Bros. (Nintendo)
2. Mario Kart DS (Nintendo)
3. Brain Age 2 (Nintendo)
4. Brain Age (Nintendo)
5. My Word Coach (Ubisoft)
Japan:
1. Hercules no Eikou: Tamashii no Shoumei (Nintendo)
2. DS Bimoji Training (Nintendo)
3. Luminous Arc 2: Will (Marvelous)
4. Hiiro no Kakera DS — Limited Edition (Idea Factory)
5. Hiiro no Kakera DS (Idea Factory)
UK:
1. Dr. Kawashima’s Brain Training (Nintendo)
2. 42 All-Time Classics (Nintendo)
3. Mario Kart DS (Nintendo)
4. New Super Mario Bros. (Nintendo)
5. Mario & Sonic at the Olympic Games (Sega)
Creating Wii Fit was stressful, Wii Music due out this year
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Coming from a new Times article…
“There tends to be a lot of nervousness about working on a product like this. Video games have a lot of expectations, and developers tend to have stress to meet those.” – Shigeru Miyamoto
Also in the Times article…
He (Miyamoto) is now working on a music game. It’s due later this year, even if it takes a few Bowser-like outbursts to pull off.
Nintendo skips Leipzig for smaller venues
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Nintendo is ditching Leipzig, for this year at least, in part because of the success of smaller events they have set up in the past. Of course, these events will be following E3. Some events will be for the media while others will be open to the public as well.
In August 2008, Nintendo Germany with its own booth at the Games Convention in Leipzig.
With smaller local events and national promotional tours, where some completely novel concepts for the portable Nintendo DS and the home console Wii were presented, the company has in recent months many positive experiences.
In the second half of 2008, Nintendo is therefore held to a central exhibition event in nationwide presence in a variety of living environments, his video games so with many opportunities to experience directly.
Tales of Symphonia Knights of Ratatosk – new trailer
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Wii not too popular in Korea
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Wii – 35,000 units sold (out of 50,000 units at launch)
Wii Sports – 30,000 units sold
Swing Golf Pangya – 8,000 units sold
Zack & Wiki – 8,000 units sold
FIFA – 2,000 units sold
Viva Pinata: Pocket Paradise details
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 0 comments
– Some or all of the new Pinatas (7) are also in Trouble in Paradise.
– Rumble Pak support!
– Uses a 128MB game card! (A.S.H. is the only DS game to use the 256MB card)