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– Tank battle and classic videogame levels are featured
– New stealth tactics
– Daniel Craig and Judi Dench are in the game
– Tank mission: Behind the cannon, move with d-pad, face buttons aim artillery, tap the touch screen to switch button-controlled machine guns/cannon, tap to recharge shield
– Health/shields for tank: Two curved bars, too much damage will deplete your shield and you will start to lose health
– Helicopters, armed troops, tanks are enemies in the tank level
– Point of view doesn’t change what the tank controls define as forward
– Has an Archives level: Bond has been taken hostage, Bond girl being carried off, Bond gets on his feet, takes out the guards in combat (tap the screen when the proximity icon shows up), Bond then gets a handgun and ducks/runs through the level, finally pops out of an air duct and creeps up on a bad guy for a stealth kill
– Move Bond with the d-pad, rotate point of view with the touchscreen
– Touchscreen has a radar, shows level layout and where enemies are
– Mini-game: Looking at keypad, swipe a card before entering a code
– Kick a door by swiping the stylus
– Around 90% of the cutscenes are in first-person
– Local and online multiplayer

Source


1. [DS] Fire Emblem: Shin Monshou no Nazo Hikari to Kage no Eiyuu – 136,000 / NEW
2. [Wii] Dragon Quest Monsters: Battle Road Victory – 136,000 / NEW

3. [PS3] Jikkyou Powerful Pro Yakyuu 2010 – 120,000 / NEW
4. [Wii] Wii Party – 113,000 / 348,000
5. [PSP] Last Ranker – 61,000 / NEW
6. [PSP] Jikkyou Powerful Pro Yakyuu 2010 – 52,000 / NEW
7. [DS] Inazuma Eleven 3 – 46,000 / 649,000
8. [PS3] White Knight Chronicles 2 – 34,000 / 210,000
9. [DS] Harvest Moon: Twin Villages
10. [PSP] Momotarou Dentetsu Tag Match: Yuujou – Doryoku – Shouri no Maki! – 19,000 / NEW
11. [Wii] Super Mario Galaxy 2
12. [DS] Taiko no Tatsujin DS: Dororon! Youkai Daikessen!!
13. [DS] Odoru Daisousasen The Game: Sensuikan ni Sennyuu Seyo!

14. [PSP] Naruto PSP
15. [PSP] Busou Shinki: Battle Masters
16. [DS] Tomodachi Collection
17. [DS] Art Academy
18. [Wii] Wii Fit Plus

19. [PSP] World Soccer Winning Eleven 2010: Aoki Samurai no Chousen
20. [DS] Metal Fight Beyblade: Bakugami Susanoh Shuurai!
21. [DS] Tokimeki Memorial Girl’s Side 3rd Story
22. [Wii] New Super Mario Bros. Wii
23. [DS] LovePlus+

24. [PS3] World Soccer Winning Eleven 2010: Aoki Samurai no Chousen
25. [DS] Digimon Evolution: Lost Story
26. [DS] Keshi Kasukun
27. [Wii] Mario Kart Wii

28. [PSP] Monster Hunter Portable 2nd (PSP the Best)
29. [DS] Pokemon HeartGold/SoulSilver
30. [PS2] World Soccer Winning Eleven 2010: Aoki Samurai no Chousen


Sonic Colors details

Posted on 14 years ago by (@NE_Brian) in DS, News, Wii | 1 Comment

This information comes from producer of Sonic Colors, Keith Dywer…

– Game is almost complete
– Team putting on finishing touches/bug testing
– After Sonic Unleashed and The Black Knight were finished, the concept from Sonic Colors may have been created
– Supposed to be building on the best of Sonic Unleashed, but team doesn’t want for it to be Unleashed Lite
– Not too many cutscenes
– On Wisps talking: “Yes and no”
– Different scenarios for Wii/DS versions
– Knuckles won’t be appearing in the game.- Game is very near completion, they are now finishing touches and bug testing.
– May have been conceptualized when Sonic Unleashed and Black Knight were finished.
– Build on the best of Sonic Unleashed, but it’s not intended to be simply Unleashed Lite.
– Story is canon to the main Sonic series.
– The game won’t have an overload of cutscenes.
– When asked if the Wisps could talk, he said “Yes and no”.
– Wii and DS versions will have different scenarios.
– Knuckles not in the game

Source 1, Source 2


Excited for Star Wars: The Force Unleashed 2? Well, if you pre-order at Gamestop there’s even more to be excited about, because you get a really awesome custom skin and lightsaber crystal that turns your character into a really sweet, badass looking Jedi Knight. Check out the official excerpt:

Maulkiller Skin – In the cloning facilities of Kamino, Darth Vader created a warrior of unparalleled strength and power by combining the genetic material of Darth Maul, former apprentice of Sith Lord Darth Sidious, with his own apprentice, Starkiller. The resulting aberrant clone possessed traits from both warriors, but the crude fusion of two disparate Force users quickly produced physical and mental instabilities that led to the unfortunate clone’s destruction. For a brief time he struck fear into the hearts of all who faced him, even Lord Vader himself.
Maulkiller Silver Saber Crystal – The perfect companion to the Maulkiller costume, the silver crystals make his dual lightsabers look like an extension of the silver Zabrac styled tattoos that cover his body and face. This powerful crystal allows the player to consume less Force Energy when using Force Powers so that he can devastate his enemies.

Via Computer and Video Games


Golden Sun: Dark Dawn scans

Posted on 14 years ago by (@NE_Brian) in DS, News | 6 Comments

Thanks to Tim and Robert for the tip!

By the way, I’m officially home now. I’ll try to catch up with a few more tips over the next few hours.


“Star Wars fans have been forgiving over the years, but we don’t take that for granted. We are so paranoid about tarnishing Star Wars. We want to make every game as good as possible, but it doesn’t always work out that way. The Force Unleashed II is a better game. Whether it reviews or sells as well, I have no idea.” – Haden Blackman, LucasArts Exec

I really enjoyed the first TFU game, so if the second one is even as good as the first, I’m all over it!

Via MCVUK


“With the previous games we intended to craft the prologue for a series that could extend for a long while story-wise. The idea was to spread the main story out around this core, but in the end, it took quite a bit of time.” – Hiroyuki Takahashi, scriptwriter for the series

“We’ve received a lot of encouragement from fans regarding their expectations for a sequel, and the fact we’ve finally been able to get the environment together to start developing it is an emotional moment for me.” – Shugo Takahashi, Dark Dawn director

“We came up with the idea for Psynergy, as an answer to the inherent contradiction where you have enough power and magic to blow up the planet during battle, yet can’t break a locked door open in a dungeon.” – Shugo Takahashi, Dark Dawn director

“It’d be a lot easier for us to make it so you have to track down keys to open doors, but using Psynergy to move stuff or make ladders to open the way forward makes it more fun for the player and gives him a greater sense of achievement. That’s the fun part about Golden Sun and I think it’s indispensible.” – – Hiroyuki Takahashi, scriptwriter for the series

“We’re trying our best to have puzzle-solving aspects like that accessible with the DS stylus. You’re free to use the buttons, of course, but if you see a stylus icon onscreen, you can see that as our sort of invitation to try using that instead.” – Shugo Takahashi, Dark Dawn director

“It’s important that we have fun things for series veterans to discover, certainly. I can’t go into details, but I think you can expect surprises like that.”

“No. It’s a single game this time, although we will leave it up to the player to imagine what the world will be like after it’s over.”

Source



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