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– You can turn off “perma death” (there was no option in previous games, can’t ever bring back characters that die in battle)
– Director Kouhei Maeda feels the perma death feature gives the series its uniqueness, more emotionally attached to the characters, heightens tension
– Maeda said he’d reset the game when he didn’t want to lose a character
– Game development started while the team was also working on Shadow Dragon
– Wanted to do a remake quickly so that players can see what happens next
– There was an initial concern that players who didn’t play Shadow Dragon wouldn’t want to play this game
– Instead decided to make a “completely new” Fire Emblem, though Maeda said it is based off Mystery of the Emblem
– Has completely new elements
– Intelligent Systems had constant meetings with Nintendo throughout development
– One issue: How to open up the game for beginners
– Perma death feature brought up much debate – Nintendo felt that fallen allies return, but for the next map, while project manager Masahiro Higuchi agreed with Maeda’s beliefs and wanted to keep the full feature intact
– Heated dialogues over the perma death feature, series producer Tohru Narihiro remembered them happening daily and sometimes lasting late into the night
– Debate also happened with the Shadow Dragon remake, and other Fire Emblem games, revival system was in place but removed before release
– Design document for Fire Emblem: Seisen no Keifu in 1996 had “You can die up to five times” in it, and Higuchi protested this to the director
– Originally Higuchi felt the perma death feature couldn’t be negotiated
– Eventually decided that beginners might be put off after hearing that your allies could be permanently killed and they might not know about resetting the game to get the character back
– At first, the team tried making one of the difficulty modes in a way so that allies would come back for the next fight
– Thought advanced players would want to play on the harder difficulty but keep allies, so the feature was untied from the difficulty settings
– “Classic Mode” for perma death, “Casual Mode” for no perma death
– Took about four months to decide on the issue
– Time flows even when the game is off
– Characters go on their own to search for items, build experience
– See which items your characters found by visiting the pre battle prep screen

Thanks to Thomas N for the tip!

Source


1. [WII] New Super Mario Bros. Wii – 1,401,895 / 3,887,045
2. [NDS] Dragon Quest VI – 1,293,916
3. [NDS] Dragon Quest Monsters Joker 2 – 1,194,584
4. [NDS] Tomodachi Collection – 1,012,437 / 3,324,385

5. [PSP] Kingdom Hearts: Birth by Sleep – 728,286
6. [PSP] Metal Gear Solid Peace Walker – 727,823
7. [WII] Wii Fit Plus – 695,295 / 1,993,828
8. [WII] Super Mario Galaxy 2 – 613,290

9. [PSP] God Eater – 605,316
10. [PS3] Yakuza 4 – 552,531


Okamiden details

Posted on 14 years ago by (@NE_Brian) in DS, News | 3 Comments

– Bombs making a return
– Once you leave Kamiki Village, you head out into Shinshu Field to meet up with Tama again
– Tama is ill, but you can’t get medicine from the local medicine man since his house has been taken over by demons
– You’ll later need to visit Onibi Market (a demon-only market)
– In order to get in, you have to draw a demon head for yourself on a piece of paper to wear

Source


The future will arrive sooner than expected for fans of LEVEL-5’s acclaimed Professor Layton video game series. Nintendo of America has announced a new launch date of Sept. 12 for Professor Layton and the Unwound Future™, a new hand-held adventure created exclusively for the top-selling Nintendo DS™ family of portable game systems. Previously scheduled for release on Sept. 20, the game will now be available a week earlier, treating newcomers and experienced players alike to a mesmerizing mix of mystery, time travel and puzzle-solving fun.

Professor Layton and the Unwound Future places the professor and his trusted apprentice at the center of a spellbinding adventure after they receive a strange letter sent from 10 years in the future. Players must wind their way through more than 165 mind-bending puzzles as they decipher clues and strive to unlock a time-twisting mystery that threatens to plunge London into chaos. Featuring richly rendered graphics and an engaging storyline, the Professor Layton game series has sold nearly 1.4 million units in the United States.

Source: Nintendo PR


1. [Wii] Wii Party
2. [PS3] White Knight Chronicles 2
3. [DS] Inazuma Eleven 3
4. [DS] Harvest Moon: Twin Villages
5. [DS] Taiko no Tatsujin DS: Dororon! Youkai Daikessen!!
6. [Wii] Super Mario Galaxy 2
7. [DS] Pokemon HeartGold/SoulSilver

8. [360] Crackdown 2
9. [PS3] World Soccer Winning Eleven 2010: Aoki Samurai no Chousen
10. [Wii] Wii Fit Plus


METROID, STARRY SKIES, TETRIS, FACE EXERCISING AND MUCH MORE COMING UP SOON FOR Wii AND NINTENDO DS CONSOLES!

14TH July 2010: With summer in full swing, Nintendo looks ahead to a packed line-up of game launches for Wii and the family of Nintendo DS consoles over the next three months.

Fans of the classic Metroid franchise will be delighted as Metroid: Other M – words that many have been waiting to hear, arrives in Europe on 3rd September. Fans will see Samus Aran as never before as she returns in an unprecedented collaboration which blends the slick, action-packed production of the Team Ninja development team, with the game design talents of the creators of the original Metroid.

The handheld phenomenon that is DRAGON QUEST® IX: Sentinels of the Starry SkiesTM is also making its long awaited arrival to European shores, and you only have a matter of weeks to wait. One of the biggest games ever to hit the Nintendo DS family of consoles, it has all the elements of an instant classic: customisation options, a great story, and the ability to share a nearly limitless experience with friends. Developed by Square Enix Co., Ltd and launching imminently on 23rd July European fans will get to feel & experience the mechanics that has made this game such a true social phenomenon in Japan.


Famitsu review scores

Posted on 14 years ago by (@NE_Brian) in DS, News, Wii | 8 Comments

Trick x Logic: Season 1 (PSP) – 8/8/8/9
Lost in Shadow (Wii) – 8/8/7/8
Ninety-Nine Nights 2 (360) – 8/8/7/8
Katekyoo Hitman Reborn! DS Flame Rumble XX – Kessen! Shin 6 Chouka (DS) – 8/7/7/7
Quiz! Hexagon II (DS) – 8/7/7/7

Blur Razers (PS3/360) – 7/8/7/7
Fate/Extra (PSP) – 8/7/7/7
Densha de Go! Tokubetsu-hen: Fukkatsu Shouwa no Yamatesen (DS) – 7/7/7/6
Ken to Mahou to Gakuen Mono. 2G (PS3) – 8/7/5/5
TV Anime: Fairy Tale Gekitou! Madoushi Kessen (DS) – 6/6/6/5



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