GameCube era made Miyamoto “very sad”
Posted on 15 years ago by Brian(@NE_Brian) in GameCube, General Nintendo, News | 11 Comments
“There was an era when Nintendo was going in the direction of doing the same things other companies did. The more we competed with new companies entering the market, the more we started acting similar to them. But is being number one in that competition the same as being number one with the general public? That’s the question we had. Entertainment is something that you have to look at the world with a very wide eye as you create it. I always thought that, but there were a few years where I was unable to get off other people’s trends. It was a dilemma in my mind.
I was endlessly fascinated with 3D worlds, but what with all the issues I had to tinker with in terms of rendering and processing speed, it got to the point where I didn’t know who was making the games any longer.
This is a job where you have a plan and you polish it endlessly while getting help from others. If Nintendo’s games fail to stand out as games that aren’t made that way proliferate, then it shows that the creation process is for nothing, which made me very sad. That was especially obvious during the GameCube era; Nintendo titles were hardly even discussed by the [non-gaming] general public back then.” – Shigeru Miyamoto
The GameCube era wasn’t actually too terrible in terms of quality content and innovation. Chibi Robo, Geist, and Pikmin were all created during that the console’s lifecycle. In terms of originality, we haven’t seen too many cult classics from Nintendo like we did during the GameCube era.
EDGE – Top 100 games to play today
Posted on 15 years ago by Brian(@NE_Brian) in DS, GameCube, News, Wii | 2 Comments
This information comes from the latest edition of EDGE:
100 – R4:? ?Ridge Racer Type? ?4
99 – Far Cry
98 – Star Fox 64
97 – Resident Evil
96 – The Legend of Zelda:? ?Twilight Princess
95 – Football Manager? ?2009
94 – Space Giraffe
93 – The Sims 2
92 – Animal Crossing:? ?City Folk
91 – Splinter Cell:? ?Chaos Theory
90 – Braid
Peach’s Castle GameCube tech demo
Posted on 16 years ago by Brian(@NE_Brian) in GameCube, General Nintendo, News | 9 Comments
Back in 2002, Nintendo had sent out an interactive tech demo featuring Peach’s Castle to certain developers. Essentially, the point of the demo was to display the graphical capabilities of the GameCube. In each room, a different graphical effect is present.
Metroid Prime comparison video: Wii vs. GameCube
Posted on 16 years ago by Brian(@NE_Brian) in GameCube, News, Wii | 6 Comments
Nintendo Voice Chat podcast summary
Posted on 16 years ago by Brian(@NE_Brian) in DS, GameCube, News, Wii | 1 Comment
Handhelds
– Article up going through all of the Nintendo handhelds
– Nintendo been updating handhelds every 1-2 years
– GBA and DS were supposed to coexist but that didn’t happen
– Bozon feels more could have been done with GBA before moving on to the DS
– TMNT game that came out on consoles wasn’t good but one on GBA was a lot of fun
Dead Rising: Chop Till You Drop
– An average but fun game for Wii
– Had to cut a lot of corners to put it on Wii
– Cut out the ability to use camera
– Daemon still has fun mowing down zombies
– Average but totally average and playable game
– Short game – under 10 hours
– Will probably be a rental for most people
– When you use certain weapons zombies just wait to be killed
– Game is really easy – might have scaled back the difficulty
– The point: Daemon had fun playing it, could have been a lot worse, could have been a lot better
– Zombies pop up out of nowhere
– Using the RE4 engine but doesn’t look as good as RE4
– Craig thinks it’s strange to use the RE engine for Dead Rising – different kinds of designs
Gamers playing PS2 more than 360, PS3, Wii
Posted on 16 years ago by Brian(@NE_Brian) in GameCube, News, Wii | 2 Comments
According to 2008 data from the Nielsen Company, the Xbox 360, PS3, and Wii are not the most used console in terms of usage minutes. Sony’s PS2 actually leads the way and commands 31.7% of total minutes spent. Strangely, only about 38% sessions are spent on next-gen systems.
Two other relatively old systems – the Xbox and PS3 – are hanging in as well. The GameCube stands at the end of the pack with 4.6% of usage minutes, but the original Xbox stands at 9.7% which is a bit more than the PS3.
The complete standings are as follows: PlayStation 2 (31.7%), Xbox 360 (17.2%), Wii (13.4%), Xbox (9.7%), PlayStation 3 (7.3%), GameCube (4.6%), Other (16.2%).
Some of this data might be related to the number of consoles sold. The PS2 commands the majority yet isn’t really considered a next-gen system. One possible case could relate to the install base behind the console. The same goes for Wii – There’s a good chance that most casual gamers own the Wii, so they’re probably not going to sink their teeth into a huge adventure like Zelda or Super Mario Galaxy. Of course, none of these assumptions/guesses have been proven to be correct.
Animal Crossing: Wii vs. GameCube vs. DS comparison
Posted on 16 years ago by Brian(@NE_Brian) in DS, GameCube, News, Wii | 0 comments
GameCube remakes have a good chance of releasing in North America
Posted on 16 years ago by Brian(@NE_Brian) in GameCube, News, Wii | 3 Comments
For those unlucky few who have missed out on classic titles on the GameCube will end up having another chance to experience them on Wii. Up until now, Nintendo has confirmed that the re-releases will obviously be available in Japan, and later, Europe. Strangely, Nintendo of America has not really provided any word on an NA timeframe, let alone an official confirmation. Based on new details coming from the ESRB however, there’s a pretty good chance we’ll at least be seeing Pikmin 1 and 2 in North America soon.
The ESRB has rated both titles under the Wii category. Previously, the two titles stood alone as GameCube games. The Pikmin titles are apparently the only two GameCube re-releases that have been rated for Wii – and have been announced by Nintendo. The ESRB doesn’t always gurentee a release (ASH, for instance, as far as we know), though the odds are more than favorable for the re-releases to launch in North America in the future.
Thanks for the news tip, Jake!
Europe getting GameCube remakes too
Posted on 16 years ago by Brian(@NE_Brian) in GameCube, News, Wii | 0 comments
“The GameCube conversions will be available across Europe too. However, it’s too early to announce or discuss specific details at this time.” – Nintendo of Europe representative
I have to admit, I was pretty surprised to hear about the re-releases when the news hit last night. It’s definitely good news for those who missed out on some classics!
Pikmin, Donkey Kong Jungle Beat to be re-released on Wii
Posted on 16 years ago by Brian(@NE_Brian) in GameCube, News, Wii | 0 comments
Nintendo revealed at their fall press conference today that titles such as Pikmin and Donkey Kong Jungle Beat, previously GameCube titles, will be re-released for Wii. The games will be made so that old GameCube titles will now be playable on Wii. These games are part of the “Games You Can Play on Wii Selection” group of titles.