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The Warriors GBA Bully DS

Based on a new report from Time Extension, Rockstar Games was at one point working on versions of The Warriors for GBA and Bully for DS.

The Warriors, which did see a portable release on PSP, was apparently first considered for GBA. Time Extension spoke to a former Rockstar Games employee who said the GBA port was being handled by Rockstar Leeds. The Warriors for GBA would have used the same engine that powered Max Payne on the handheld. Despite essentially being complete, that version was cancelled since Rockstar wasn’t “really seeing good returns on Nintendo” and the company “didn’t like promoting M-rated games” back in the day.

Pokemon Ruby Sapphire Indigo Crimson

Despite launching over two decades ago, fans have seemingly just now found a new tidbit about Pokemon Ruby and Pokemon Sapphire that reveals the games could have received different names.

Farore.Gba was recently looking through the code and posted what was found on social media. “Indigo Version” and “Crimson Version” were both spotted, so it seems that both were potential titles at some point. Note that these are rough translations. Also, no one can say for certain how far into development the alternate names were being considered.

Sigma Star Saga

WayForward, the studio behind Shantae, just announced that it’s bringing back the GBA game Sigma Star Saga. It launches in 2025.

Sigma Star Saga is making its return after twenty years. WayForward isn’t confirming Switch support just yet, but given the studio’s output, that’s practically a lock.

Sigma Star Saga is a sci-fi adventure title featuring 2D space shooter and RPG elements. The re-release is being built with Limited Run Games’ Carbon Engine.

Cronela's Mansion

Today, Spanish developer Straynus announced Cronela’s Mansion. The Switch title is targeting its launch for 2025. NES, SNES, Game Boy, Game Boy Color, and GBA versions are also planned.

Cronela’s Mansion is an open-world point-and-click adventure game that has players controlling Tommy as he explores the sprawling estate, solves clever puzzles, and interacts with a colorful cast of characters through a branching dialogue system as he works to uncover the enigmatic mansion’s many mysteries. The project has been in the works for over four years and is said to be a spiritual successor to Maniac Mansion.

Mythical Pokemon

One of the most common criticisms of modern Pokemon is its handling of Mythical Pokemon. Though the recent Mochi Mayhem DLC in Pokemon Scarlet and Violet is a welcome exception, several important Mythical Pokemon have drawn attention for their distinct lack of backstory. Otherwise well-designed creatures like Diancie, Volcanion, Zeraora, and Zarude are somewhat notorious for doing absolutely nothing in the games they were introduced in. Today, we’re going over all the interesting Mythical Pokemon events the games have had to offer and coming up with new ones for the Mythical Pokemon that didn’t receive one.

Will there ever be a Mother 3 localization

The past couple of months have been both great and terrible for EarthBound fans. On one hand, we’ve received so much — a huge wave of Porky merchandise and plushes, a bunch of EarthBound icons for Nintendo Switch Online profiles, and even a release of Mother 3 on the Switch’s Game Boy Advance lineup. The problem is that Mother 3 release was only in Japan.

There’s a lot of discussion surrounding a potential Mother 3 localization – it seems to become a talking point every few years, mainly around the game’s anniversary in April. Though there are far more reasons why Nintendo wouldn’t want to release Mother 3 in the west, there are a couple of (admittedly quite hopeful) reasons that a localization is still possible. Today, we’re breaking down all of the reasons why. We’ll be discussing some light spoilers here, so if for some reason you’re avoiding them, please keep that in mind before you continue reading.

Shantae Advance: Risky Revolution

July 12: WayForward has revealed that Shantae Advance: Risky Revolution, a game that was originally in development during the Game Boy Advance era, is finally seeing an official launch. It will be available on an actual GBA-compatible cartridge in early 2024, courtesy of Limited Run Games.

Shantae Advance: Risky Revolution was put on the shelf for nearly two decades. Now, however, the once-canceled title will be completed. Shantae creator Erin Bozon, series director Matt Bozon, and programmer Michael Stragey are using GBA-era development tools to authentically complete the handheld experience. There’ll be multiple chapters, numerous towns and labyrinths, six creature transformations, fierce bosses, and a soundtrack from Maddie Lim, plus a four-player battle mode.

Shiny Deoxys Guide Pokemon Bank

A little while ago, we wrote a big list of Shiny Pokemon that will become unobtainable after Pokemon Bank closes. Shiny Deoxys is one such Pokemon, and it’s only obtainable via a limited-time event in Pokemon FireRed and LeafGreen for the Game Boy Advance. If you’re looking to catch a Shiny Deoxys for yourself, we’ve put together a guide on how to hunt it prior to Pokemon Bank’s closure.

It’s important to note that Pokemon Bank does not currently have an announced closure date. Online services for Wii U and 3DS are set to end on April 8, but Pokemon Bank’s servers will remain open “until further notice”. That being said, we don’t expect them to be open for much longer than an additional year, if that. If there are any Shiny Pokemon you want to hunt in advance, now’s a great time to start.

Mario vs. Donkey Kong graphics comparison

Mario vs. Donkey Kong is back on Switch with a remake of the original GBA game, and a new graphics comparison video shows how the two versions stack up. This comes courtesy of GameXplain.

Not only did the development team update the in-game visuals, but the cutscenes as well. Although gameplay thus far seems to be largely similar to the original, it’s clear by a quick glance just how much the graphics have changed for the new Switch version.

Mega Man Battle Network series ending

After six different entries, Mega Man Battle Network came to an end in 2005 (or 2006 for fans in the west). Masakazu Eguchi, who worked on the series since the beginning, briefly commented on the decision to finish things out in a recent interview with 4Gamer.

Here’s our translation:


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